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Steam News19 March 20263mo ago

Load the Wagon! New Nodes, Fixes, a Discount and More in Today's 0.2.5 Update!

Well met, Adventurers! It’s been great to see you all getting to grips with Luna, our new Rogue and our Mages are back to give you more to get your teeth into, with some additions, tweaks, fixes and changes for your fav

In this update3

Full notes

Full Blightstone update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

41 fixes14 additions10 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • Events
  • Performance
  • Fixes
addedWell met, Adventurers! It’s been great to see you all getting to grips with Luna, our new Rogue and our Mages are back to give you more to get your teeth into, with some additions, tweaks, fixes and changes for your favourite roguelite dark-fantasy turn-based strategy game called Blightstone.
changedIn addition, we've got a stunning 20% discount currently running, and for the next week you can get a great price on our Early Access adventure, where you can have direct impact on the game and how we evolve on our way to 1.0 launch. In the meantime, if you want to see what’s hitting the Rift today? Join us below to find out:
addedAdditionsFOUR New nodes (one per Biome) which will allow Adventurers to recruit Heroes
addedAdditionsA new Blight-infested enemy variant - exploding on death to deal damage and add Blight within an area
addedAdditionsAdded a Very Hard difficulty to give you even more challenge
addedAdditionsNew Campfire skill - Blight Extraction
price penalty when using the bandit’s shop50%20%price penalty when using the bandit’s shop decreased, nerf

Blightstone changes

  • Roguehero
addedWell met, Adventurers! It’s been great to see you all getting to grips with Luna, our new Rogue and our Mages are back to give you more to get your teeth into, with some additions, tweaks, fixes and changes for your favourite roguelite dark-fantasy turn-based strategy game called Blightstone.
changedIn addition, we've got a stunning 20% discount currently running, and for the next week you can get a great price on our Early Access adventure, where you can have direct impact on the game and how we evolve on our way to 1.0 launch. In the meantime, if you want to see what’s hitting the Rift today? Join us below to find out:
addedFOUR New nodes (one per Biome) which will allow Adventurers to recruit Heroes
addedA new Blight-infested enemy variant - exploding on death to deal damage and add Blight within an area
addedAdded a Very Hard difficulty to give you even more challenge

Well met, Adventurers! It’s been great to see you all getting to grips with Luna, our new Rogue and our Mages are back to give you more to get your teeth into, with some additions, tweaks, fixes and changes for your favourite roguelite dark-fantasy turn-based strategy game called Blightstone.

In addition, we've got a stunning 20% discount currently running, and for the next week you can get a great price on our Early Access adventure, where you can have direct impact on the game and how we evolve on our way to 1.0 launch. In the meantime, if you want to see what’s hitting the Rift today? Join us below to find out:

Additions

  • FOUR New nodes (one per Biome) which will allow Adventurers to recruit Heroes

  • A new Blight-infested enemy variant - exploding on death to deal damage and add Blight within an area

  • Added a Very Hard difficulty to give you even more challenge

  • New Campfire skill - Blight Extraction

Fixes

  • Fixed an issue where having 4 party members also reduced the health of enemy Druids in the Forest scene

  • Fixed a crash when upgrading Trap skill from Rare to Epic on Hunter

  • Fixed a crash when upgrading a skill on a character using old save data

  • Thread of Safeguard (adds hero death wards) now has only one level

  • Fixed a bug where some equipment displayed "deals X% damage" twice

  • Fixed a bug where the Quick Reload skill tier epic indicated that the damage bonus lasted 1 turn, but it lasted for the entire combat

  • Fixed a crash that could occur when recruiting an adventurer during the Campfire

  • Fixed a bug that allowed Adventurers to get multiple items when selecting an item in Ayanur’s node

  • Fixed a crash in the team screen that happened with certain stats

  • Fixed a bug that could show an empty field in the list of modifiers of any entity

  • Fixed a bug that showed different values for Temporary Armor in the UI and the list of modifiers

  • Fixed a crash when calculating pathfindings with entities that were too near

  • Fixed a bug that did not show the preview of added Temporary Armor

  • Fixed a bug that loaded a different scene when reentering a node after exiting the game

  • Fixed bug that carried some items from one run to another

  • Fixed a bug that did not display the origin of the Thread of Agility modifier when hovering over in the stats screen

  • Fixed a bug in the description of Thread of Agility in the Continuum Forge, showing +0.5 steps instead of +1 steps

  • Fixed a bug that did not display the Thread of Purity effect in the list of generic modifiers

  • Fixed an issue where killing an enemy with Brawler’s Charge (or any other skill that made the target stumble) while they were performing an interruption skill could incorrectly trigger that interruption skill

  • If the bandit bowman is executing its interruption skill, killing him will now trigger the interruption skill

  • Fixed an issue where the Watcher could teleport outside the screen after being attacked

  • Fixed a bug where Rune of Stock applied the effect without having it equipped

  • Fixed an issue where Tunnel Driller holes were missing their UI outline

  • Fixed an issue where a Tunnel Driller could attack while still invisible before properly appearing in the encounter

  • Fixed an issue where status popups could sometimes appear on hidden or underground entities, such as Dypskar Drillers

  • Fixed an issue where the visual effects from Korghul’s Fire Rain skill were not properly cleared after the ability finished

  • Fixed a bug that did not stack properly the Marked status from Net Ambush and Marker Shot

  • Added rewards when successfully explaining your quest to the Dypskars in the scene Dypskar Dilemma

  • Added gold reward to hidden node Wealthy Well and increased item rarity

  • Give better equipment and heal blight in the scene Benevolent Djinn

  • Give better rewards when choosing to kill the farmer in the scene Help Ambush

  • Increase difficulty of the first node in the druid quest after having unlocked the Druid

  • The Dypskar reading the decree now gets closer to the party in the scene Emperors Decree

  • Reduce the price penalty when using the bandit’s shop from 50% to 20% in the scene Bandit Trader

  • Fixed a visual bug that caused the party to move in the opposite direction when exiting the node in the scene Bandit Trader

  • Fixed a visual bug that caused the lifebars of the heroes to overlap with the store UI in the scene Bandit Trader

  • Fixed a visual bug that caused the Priest to be inside the house’s door in the second scene in the priest quest

  • Fixed a visual bug that caused some of the rock textures to be stretched in the scene

Tweaks

  • ANY enemy can now suffer from Crystal Frenzy

  • Enemy variants are now spawned randomly within any scene, adding some more variety

  • We’ve tweaked difficulty (lowered) or Easy, Normal and Hard modes

  • Reduced Blight at night

  • Secondary Heroes have new colours for their default robes

  • We’ve added Hero names to the dismiss screen

  • Ayanur now gives an item within the first encounter as well

  • Lightning Arrow skill now deals 7 piercing-damage, 9 at Rare, and 12 at Epic, and has a cooldown of 2 turns

  • Link of Might gem skill now grants +50% damage to the nearest target, 75% at Rare, and 100% at Epic

  • Extraordinary Craft campfire skill now costs 6 Scrap instead of 8

  • Fixed a bug that displayed wrong burning or burnt tall grass

  • Fixed a visual bug affecting some entities in cinematics when swapping facing left/right

  • Improved small version of resource icons used in tooltips

  • Fixed a UI bug in the dismiss hero screen when it had 5 heroes

  • Fixed typo error in Dog Attack skill

  • Added missing Chinese translations across various UI elements

  • Improved visuals in decoration assets in the blighted merchant

  • Fixed an issue where vignetting (dark corners of the screen) was not present in the campfire

  • Dypskar Empire Gate node optimized for a better framerate

  • Fixed some visual glitches with the wells

  • Fixed a bug that didn’t highlight the upgrade button when buying the Thread of Purity in the Continuum Forge

  • Deep Empire Gate node optimized for a better framerate

Thank you again, Adventurers. From the Mages at Unfinished Pixel.

Steam Community: https://steamcommunity.com/app/2832280/discussions/

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Source

Steam News / 19 March 2026

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