Full notes
Full Blightstone update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- Gameplay
- Fixes
- Maps
Blightstone changes
- Roguehero
We’re back with you on the cart, heading towards a town called PROGRESS. Or at least to the tavern situated within a town called Progress. Or at the VERY least, heading to a tavern.
We've got more fixes for you today with our 0.3.5 update, which should already have landed with you by the time you read this! “What’s the point in writing it then, dear Scribe”, I hear you ask! Good point, but some bugger would only complain if we didn’t!
To we have:
Fixed an issue where heroes revived with Death Ward were not re-added to bark events, (which could cause a crash)
Fixed a crash when hovering an entity that occurred when the system language was set to certain languages
Fixed a crash that could occur when opening the inventory
Fixed a crash that could occur when using Cut Frenzy on a God’s Shield while equipped with Lightning Edge
Fixed an issue where killing an enemy with Reality Bleed while in Fog could spawn a duplicate entity with 1 health
Improved visual feedback for the Rogue’s Nimble Pilfer passive to better indicate when it activates and what benefits it grants
Fixed an issue where Empoison Blades skill from campfire could interrupt the execution of any skill when hitting a target
Fixed an issue where enemies affected by Crystal Frenzy could incorrectly target Adventurers instead of the Crystal
Fixed an issue where enemies with Crystal Frenzy that couldn’t reach the crystal would skip their turns indefinitely
Fixed an inconsistency in the Prologue tutorial where blight per night values were stated as 10 per night but applied as 8
Fixed some visual inconsistencies with recruited and unlocked characters.
Fixed some colourless equipment
Improved Scene loading times
Fix headless characters (and some missing other appendages)
Fixed visual errors with Act 2 terrain textures when overlapping with holes.
Thank you again, Adventurers. From the Mages at Unfinished Pixel.
Steam Community: https://steamcommunity.com/app/2832280/discussions/
Discord: https://discord.gg/EEJmnthsqf
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Bluesky: https://bsky.app/profile/blightstonegame.bsky.social
Source
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