In this update7
Full notes
Full Blackout - Early Access update
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What changed
- Gameplay
- Performance
- UI and audio
Blackout - Early Access changes
Pumpkins?! | Extras | Next Update
PUMPKINS?!
Steam post image"Some new Pumpkins have appeared around the Temple...hmm I wonder if I... *gunshot* well that didn't seem too ba- OH, OH NO, DO NOT SHOOT ALL THE PUMPKINS, I REPEAT, DO NOT SHO- pumpkin pumpkin pumpkin pumpkin pumpkin"
Extras:
Stat Gain/Loss Popups
Gaining or losing Stat Points now creates a popup on the left side of the screen showing how much of each stat you gained or lost.
Reflex Perktronix Improvements
Increased Reload Speed while Reflex Perktronix is active Added Dissolve Animations to Guns when Reloading while Reflex Perktronix is active Added Undraw Animations to the Weapon Swaps
Ammo Drop Rework
Enemies that will drop an Ammo Drop upon death now spawn with it above their head This Ammo Drop can be picked up by going near it without having to kill the Enemy Ammo Drop still floats toward the Player once the Enemy holding the drop is killed
Bug Fixes/Qol
Fixed "Level Design" Typo in Credits Fixed a Zipline in City Level ejecting the wrong way Fixed some General SFX not being part of the SFX Volume Slider Fixed some Enemy SFX not being part of the Enemy Volume Slider Fixed being able to Spam Reload and Swap Gun
Next Update:
Next Update is Blackout's Full Release Update. This includes everything the game needs to be considered complete to exit out of Early Access and into Full Release.
Update & Post made by: Vojmir
Source
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