Full notes
Full Bay: Zero update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Performance
This update makes the QOL of the game much better and fixes some more bugs!
-Fixed issue where enemy fragments were abnormally big.
-Added indicators on when you can use your abilities and items.
-Started foundation work on a potential item system.
-Huge optimizations from switching from realtime to baked lighting. This should mean much higher framerates with a tiny bit more loading time from testing.
-File size of game shrunk.
Thats all for now, im getting a lot of early updates out because of how much feedback needs to be addressed immediately.
Source
Changelog.gg summarizes and formats this update. How we read updates.
