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Steam News27 May 20261mo ago

Bay: Zero 1.0.0

Bay: Zero has entered full release! Thank you to everyone who has helped me get here and more! -Changed update name scheme from X . YZ to X . Y . Z (0.12 -> 0.1.

Full notes

Full Bay: Zero update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix9 additions5 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
changedChanged update name scheme from X . YZ to X . Y . Z (0.12 -> 0.1.2)
addedAdded health bars to every regular enemy in the game(excluding the basic drone)
addedAdded final planned main level
addedAdded lower difficulty mode(Airlike)
addedAdded endless mode
changedEndless mode has enemies and occasionally bosses spawning
Z (0.120.1Z ( decreased, nerf

Bay: Zero changes

changedChanged update name scheme from X . YZ to X . Y . Z (0.12 -> 0.1.2)
addedAdded health bars to every regular enemy in the game(excluding the basic drone)
addedAdded final planned main level
addedAdded lower difficulty mode(Airlike)
addedAdded endless mode

Bay: Zero has entered full release! Thank you to everyone who has helped me get here and more!

-Changed update name scheme from X . YZ to X . Y . Z (0.12 -> 0.1.2)

-Added health bars to every regular enemy in the game(excluding the basic drone)

-Added final planned main level

-Added lower difficulty mode(Airlike)

-Added endless mode

  • - Endless mode has enemies and occasionally bosses spawning

-Revamped the tutorial

-Revamped many levels

-Made a second movement system for ease of use

-Added new enemy types for future content beyond current release

-While future content is planned, it will not be as direct as main content.

-Nerfed SpinSlicers(small running enemies)

-Buffed Hauler just a bit more just a TINNYYY bit I need to stop doing this

-Fixed bug where you could enter the final boss area instead of the Debring boss fight

-Updated many visuals around the game with new models and effects

-Added more lore around

-Added intro loading screen for levels to make things look smoother

-Updated a lot of the UI

-Pretty much updated everything(im forgetting a lot)

-Kept level 9 unfinished

-Planning on adding separate voicelines for certain enemies

Thanks for playing!

Source

Steam News / 27 May 2026

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