Full notes
Full Bay: Zero update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello! This update aims to fix the bugs found in the 0.2 update and the game overall!
What changed
- Fixes
- Balance
- Gameplay
- UI and audio
Bay: Zero changes
-Prepared for next major update
-Many, MANY bugs fixed, some include:
-You were able to snipe enemies with the railgun from outside of their range
-sometimes after you killed an enemy like the Swordbot enough and got it to EXACTLY 0 health, if you clicked phaser, and then laser after resetting the level and tricking the game into not resetting the choice you would be able to travel at 177 units per second in a straight line and then, if timed correctly, 500 units per second by taking advantage of the railgun
-Cleaned up some levels like 2, 3, 4, and others a little
-updated enemy bullet spawn animation
-Fixed restart button on some levels
-made game more playable, guiding the player more than it used to
-and much more!
Source
Changelog.gg summarizes and formats this update. How we read updates.
