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Steam News23 January 20265mo ago

Update 0.13, more bugfixes

Due to 0.12 having to be slightly rushed out and more bugs being fixed before another major update, this update is primarily bugfixes!

Full notes

Full Bay: Zero update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions2 changes0 removals
  • Fixes
  • Balance
  • UI and audio
  • Performance
  • Gameplay
fixedDue to 0.12 having to be slightly rushed out and more bugs being fixed before another major update, this update is primarily bugfixes!
addedNEW sword based enemy has been added to the game that has a fast charge up and high damage but has a short range!
fixedFixed walls and improved graphics
changedReset button has been moved to P to stop accidental use
changeddid a tiny bit more of optimization for level 11 especially
addedAdded new enemy

Due to 0.12 having to be slightly rushed out and more bugs being fixed before another major update, this update is primarily bugfixes!

-I’m planning on making a Bay: Zero OST list available

-NEW sword based enemy has been added to the game that has a fast charge up and high damage but has a short range!

-Fixed walls and improved graphics

-Reset button has been moved to P to stop accidental use

-did a tiny bit more of optimization for level 11 especially

-Added new enemy

-lots of prep to speed up release of next update

-Fixed post processing button not working

-Fixed and moved all legacy abilities(such as laser) to E

-Fixed problem where there were multiple abilities at once overriding each other

-Powerup menu now automatically locks and unlocks your cursor

-Fixed glitch allowing players to activate the exit gate without killing half of the enemies in a level first

Thanks for playing! :D

Source

Steam News / 23 January 2026

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