Full notes
Full Bay: Zero update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Balance
- UI and audio
- Performance
- Gameplay
Due to 0.12 having to be slightly rushed out and more bugs being fixed before another major update, this update is primarily bugfixes!
-I’m planning on making a Bay: Zero OST list available
-NEW sword based enemy has been added to the game that has a fast charge up and high damage but has a short range!
-Fixed walls and improved graphics
-Reset button has been moved to P to stop accidental use
-did a tiny bit more of optimization for level 11 especially
-Added new enemy
-lots of prep to speed up release of next update
-Fixed post processing button not working
-Fixed and moved all legacy abilities(such as laser) to E
-Fixed problem where there were multiple abilities at once overriding each other
-Powerup menu now automatically locks and unlocks your cursor
-Fixed glitch allowing players to activate the exit gate without killing half of the enemies in a level first
Thanks for playing! :D
Source
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