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- Battleship Command
Patch Build #518
Hey everyone! I have been working on some improvements for how the AI ships moves in your formation. There is still some work to do on it, but some important fixes for their behavior comes with this patch already. Cheer…
Patch notes4 changesBalanceGameplay - Battleship Command
Key binding
Hi everyone! This update brings key binding to the game so you can customize the controls in the settings panel. It is a first iteration of the system, so there are still a few limitations. Over time I will be adding mo…
Announcement - Battleship Command
Patch notes Build #513
Patch notes Build #513 Fixes: -Add back sky to stereo image. Slight performance cost. -EOT bug fix -Fix issue where ships spawned would not follow speed set speed News: -Motion blur intensity slider in Graphics settings
Patch notes1 changePerformance - Battleship Command
Patch notes Build #510
Hey! The light and medium Anti-Air guns got new models. There is also a check for a potential bug with the Engine Order Telegraph. If you see the engine room refuse to comply to a speed order for unknown reasons, let me…
Announcement1 changeGameplay - Battleship Command
What is that smell, Captain?
...Must be the buffet of missions that the creative people of the community are cooking! The game now has basic support for the Steam Workshop! You will be able to upload your custom missions as items to Battleship Comm…
Announcement3 changesWorkshop - Battleship Command
Patch news Build #501
Patch Notes Build #501 Fixes: -Fix lone ships stopping when damaged -Fix AI ship fire Control systems being too sensitive to damage -Slight boost to crew gunnery accuracy -Fix offset fire director radar -Fix Contact rep…
Patch notes4 changesBalanceMaps - Battleship Command
Patch news Build #491
Hey! A small update with some bugfixes and small improvements. Patch Notes Build #491 Fixes: -Fix trigger id in mission editor not updating when switching groups. -Recon plane behaviour update News: -Volume sliders for…
Patch notes - Battleship Command
After-launch patch is live
Hey everyone! Here's a small patch that should hopefully fix some of the pressing issues. Thanks to everyone who has reported issues and also tried the beta branch! A case where the player character would freeze has bee…
Patch notes8 changesCompatibilityGameplay - Battleship Command
Battleship Command is OUT NOW!
Hey everyone! Finally! It is happening!! After so many years of hard, but very enjoyable work, I can share Battleship Command with you all. The game is released as Early Access, which means that it is not complete yet.…
Patch notes1 changeGameplay - Battleship Command
Pre-Launch Patch
Hey everyone! It has been very exciting to watch the Content Creators play the pre-release version of Battleship Command! I am very thankful that they have been trying the game and sharing the experience. Some issues an…
Patch notes11 changesCompatibilityGameplay - Battleship Command
Devlog #4 - Scenario Editor
Hello everyone! The last few weeks I've spent alot of time working on the damage systems, fire and flooding. I've also been going through some of the UI's doing some improvements. For this dev-log, lets have a look at t…
Announcement3 changesBalanceUI/audio - Battleship Command
Devlog #3 - Dynamic Weather
Hey everyone! It's been a busy month working on the pathfinding system for the AI-ships, terrain shader for varying seasons and the dynamic weather system. Lets do a showcase of the weather system for this dev-log. When…
Announcement1 changePerformance - Battleship Command
Devlog #2 - Recon Planes & Search Lights
Hey everyone! Today lets take a look at some of the features I've been working on the last week. Amongst other things, I have been improving the search lights, both the code, the visual representation, and the animation…
Announcement - Battleship Command
Devlog #1 - Orders
Hello everyone! What an exciting day it was yesterday! I hope you all enjoyed the trailer. I can't stop watching it myself, as I love J.P Ferré's amazing work. Today I want to show you the system I have been working on…
Announcement - Battleship Command
Announcement - Devlog 0
Hi everyone! I am very excited to introduce you all to Battleship Command! Me and the team at MicroProse have been hard at work to create an immersive, naval simulator, that puts you in command of a massive wwii-era bat…
Announcement1 changeServer






