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Latest Battleship Command updates
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- Battleship Command
Patch #534
Hi everyone! This patch balances the fouling and wear on the propulsion system. In general it reduces the effect. Cheers [c][Build #534][/c] [c]-Reduced fouling build up and wear on boilers[/c] [c]-Reduced fouling build…
Announcement2 changesGameplay - Battleship Command
Damage Control and Engine Management
Hey everyone! This patch brings changes and new features into the propulsion system as well as damage control. The pump teams can now patch holes, various components of the ship systems can be repaired and fouling on th…
Patch notes12 changesBalanceGameplay - Battleship Command
Patch Build #532
Hi everyone! This patch fixes a newly introduced issue where the main guns would start reloading when entering the Fire Director Station. It also adds saving the current ammo count and makes sure to load the saved fuel…
Announcement4 changesGameplay - Battleship Command
Update! Save & Load, Free Cam, Model Updates and more...
Hey everyone! This update brings a first version of the Save & Load feature. It lets you save you games and resume them at a later time. There are a few game states that are not saved yet because those features are work…
Event11 changesFixBalance - Battleship Command
Patch Build #518
Hey everyone! I have been working on some improvements for how the AI ships moves in your formation. There is still some work to do on it, but some important fixes for their behavior comes with this patch already. Cheer…
Patch notes6 changesGameplayUI/audio - Battleship Command
Key binding
Hi everyone! This update brings key binding to the game so you can customize the controls in the settings panel. It is a first iteration of the system, so there are still a few limitations. Over time I will be adding mo…
Announcement1 changeGameplay - Battleship Command
Patch notes Build #513
Patch notes Build #513 Fixes: -Add back sky to stereo image. Slight performance cost. -EOT bug fix -Fix issue where ships spawned would not follow speed set speed News: -Motion blur intensity slider in Graphics settings
Patch notes3 changesFixPerformance - Battleship Command
Patch notes Build #510
Hey! The light and medium Anti-Air guns got new models. There is also a check for a potential bug with the Engine Order Telegraph. If you see the engine room refuse to comply to a speed order for unknown reasons, let me…
Announcement1 changeGameplay - Battleship Command
What is that smell, Captain?
...Must be the buffet of missions that the creative people of the community are cooking! The game now has basic support for the Steam Workshop! You will be able to upload your custom missions as items to Battleship Comm…
Announcement3 changesWorkshop - Battleship Command
Patch news Build #501
Patch Notes Build #501 Fixes: -Fix lone ships stopping when damaged -Fix AI ship fire Control systems being too sensitive to damage -Slight boost to crew gunnery accuracy -Fix offset fire director radar -Fix Contact rep…
Patch notes9 changesFixGameplay - Battleship Command
Patch news Build #491
Hey! A small update with some bugfixes and small improvements. Patch Notes Build #491 Fixes: -Fix trigger id in mission editor not updating when switching groups. -Recon plane behaviour update News: -Volume sliders for…
Patch notes - Battleship Command
After-launch patch is live
Hey everyone! Here's a small patch that should hopefully fix some of the pressing issues. Thanks to everyone who has reported issues and also tried the beta branch! A case where the player character would freeze has bee…
Patch notes12 changesFixCompatibility - Battleship Command
Battleship Command is OUT NOW!
Hey everyone! Finally! It is happening!! After so many years of hard, but very enjoyable work, I can share Battleship Command with you all. The game is released as Early Access, which means that it is not complete yet.…
Patch notes1 changeGameplay - Battleship Command
Pre-Launch Patch
Hey everyone! It has been very exciting to watch the Content Creators play the pre-release version of Battleship Command! I am very thankful that they have been trying the game and sharing the experience. Some issues an…
Patch notes20 changesFixCompatibility - Battleship Command
Devlog #4 - Scenario Editor
Hello everyone! The last few weeks I've spent alot of time working on the damage systems, fire and flooding. I've also been going through some of the UI's doing some improvements. For this dev-log, lets have a look at t…
Announcement3 changesBalanceUI/audio - Battleship Command
Devlog #3 - Dynamic Weather
Hey everyone! It's been a busy month working on the pathfinding system for the AI-ships, terrain shader for varying seasons and the dynamic weather system. Lets do a showcase of the weather system for this dev-log. When…
Announcement1 changeMaps






