In this update1
Full notes
Full Battleship Command update
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Repeated intro
Hey everyone!
What changed
- Balance
- Gameplay
- Events
- UI and audio
Battleship Command changes
This update brings a first version of the Save & Load feature. It lets you save you games and resume them at a later time. There are a few game states that are not saved yet because those features are work in progress. For example features related to damage control.
Another fun feature is the update to the external camera. You can now lock your view and/or hook your camera to other ships. You can also use it as a free camera. Currently max range from the player ship is limited to 18km.
As usual, many bug fixes is included. Thanks again for all the reports!
I hope you will enjoy this update!
[c]Patch Notes Build #528[/c]
[c]Fixes:[/c]
[c]-Fix secondary guns reload during time compression[/c]
[c]-Fix an unsubscribed event causing the range setting of the Heavy AA Director to stop functioning[/c]
[c]-Prevent setting waypoints within 800m of the ships[/c]
[c]-Add rain to external cam[/c]
[c]-Fix multiple cases with locked mouse when unpausing game[/c]
[c]-Fix abbreviations on ships in Quick mission editor[/c]
[c]-Fix buttons disappearing in fire director station[/c]
[c]-Stop enabling UI when switching station[/c]
[c]News:[/c]
[c]-Updates to the Scharnhorst model[/c]
[c]-Save and Load feature[/c]
[c]-Added info about current behavior to the fleet ships in the command panel[/c]
[c]-Extended features to the external camera[/c]
[c]-Ability to restart all types of scenarios[/c]
Source
Changelog.gg summarizes and formats this update. How we read updates.
