HomeGamesUpdatesPricingMethodology
Steam News17 March 20251y ago

BackStreet Demo Update Notes (March 17, 2025)

⚡ BackStreet Update Notes (March 17, 2025) 🎮 Combat System Improvements Slow Debuff Rework - Adjusted the Slow Debuff effect for better clarity.

In this update3

Full notes

Full BackStreet update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions3 changes1 removal
  • Balance
  • Fixes
  • UI and audio
  • Gameplay
changed🎮 Combat System ImprovementsSlow Debuff Rework - Adjusted the Slow Debuff effect for better clarity. - Separated skill preparation & activation animations for BotTypeB / Elite / Boss enemies to improve timing. - Debuff Resist values now correctly apply to characters. - Slightly nerfed the Slow Debuff effect.
fixed🎮 Combat System ImprovementsEnemy Skill Improvements - Dash Attack and Jump Attack animations now connect more smoothly. - Energy Beam Attack now has a separate warning animation, giving players more time to react. - Fixed an issue where characters would spin incorrectly in certain skills.
removed🎮 Combat System ImprovementsBooster Chip Balance Adjustments - Flame Booster Chip: Damage significantly increased (50x). - Oxidation Booster Chip: Damage increased (~10x). - Slow Debuff: Slight nerf (combo total debuff stat limited to 0.9). - Removed the player's default debuff stat.
added🎨 UI/UX ImprovementsRemaining Stages Display Added - Players can now easily check the number of remaining stages. - New animations added for stage completion and new stage start.
added🎨 UI/UX ImprovementsCredits Screen Added - Credits button added to the main menu. - View developer information in the Credits Screen. - Added animations and camera transitions.
changed🎨 UI/UX Improvements--
- Fixed Elite Monster scaling issue (Z scale1.21.0- Fixed Elite Monster scaling issue (Z scale decreased, nerf

BackStreet changes

changedSlow Debuff Rework - Adjusted the Slow Debuff effect for better clarity. - Separated skill preparation & activation animations for BotTypeB / Elite / Boss enemies to improve timing. - Debuff Resist values now correctly apply to characters. - Slightly nerfed the Slow Debuff effect.
fixedEnemy Skill Improvements - Dash Attack and Jump Attack animations now connect more smoothly. - Energy Beam Attack now has a separate warning animation, giving players more time to react. - Fixed an issue where characters would spin incorrectly in certain skills.
removedBooster Chip Balance Adjustments - Flame Booster Chip: Damage significantly increased (50x). - Oxidation Booster Chip: Damage increased (~10x). - Slow Debuff: Slight nerf (combo total debuff stat limited to 0.9). - Removed the player's default debuff stat.
addedRemaining Stages Display Added - Players can now easily check the number of remaining stages. - New animations added for stage completion and new stage start.
addedCredits Screen Added - Credits button added to the main menu. - View developer information in the Credits Screen. - Added animations and camera transitions.

⚡ BackStreet Update Notes (March 17, 2025)

🎮 Combat System Improvements

  • Slow Debuff Rework - Adjusted the Slow Debuff effect for better clarity. - Separated skill preparation & activation animations for BotTypeB / Elite / Boss enemies to improve timing. - Debuff Resist values now correctly apply to characters. - Slightly nerfed the Slow Debuff effect.

  • Enemy Skill Improvements - Dash Attack and Jump Attack animations now connect more smoothly. - Energy Beam Attack now has a separate warning animation, giving players more time to react. - Fixed an issue where characters would spin incorrectly in certain skills.

  • Booster Chip Balance Adjustments - Flame Booster ChipDamage significantly increased (50x). - Oxidation Booster Chip: Damage increased (~10x). - Slow Debuff: Slight nerf (combo total debuff stat limited to 0.9). - Removed the player's default debuff stat.

---

🎨 UI/UX Improvements

  • Remaining Stages Display Added - Players can now easily check the number of remaining stages. - New animations added for stage completion and new stage start.

  • Credits Screen Added - Credits button added to the main menu. - View developer information in the Credits Screen. - Added animations and camera transitions.

---

🔧 Bug Fixes

  • Fixed an issue where the Freeze Debuff was not applied. - Fixed Slow Debuff issues. - Resolved cases where the effect did not apply correctly. - Fixed duplicate calculations of Debuff Resist values. - Fixed Elite Monster scaling issue (Z scale adjusted 1.2 → 1.0). - Fixed an issue where ESC/TAB menu could not be accessed after discarding Booster Chips. - Improved Remaining Stages UI (added animations and better visibility).

---

This update includes combat system improvements, UI additions, balance adjustments, and various bug fixes. We will continue to enhance the game for a better experience! 🎮✨

Thank you! 🚀

Source

Steam News / 17 March 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.