In this update6
Full notes
Full BackStreet update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Fixes
- Balance
- UI and audio
BackStreet changes
⚡ BackStreet Update Notes (July 15, 2025)
This demo update brings improvements to combat visuals, stage flow, control usability, and adds a new menu introducing information about the full version.
🎮 Combat & Targeting Improvements
Action Launch condition relaxed: Previously triggered only when enemies were over 200 units away, now activates at 50 units or more
Targeting range for bosses increased: Lock-on is now maintained at nearly double the previous range
🛠 Bug Fixes
Fixed an issue where training dummies floated or failed to disappear
📘 Combat & Chapter Structure Adjustments
One additional early-stage combat section has been added to improve pacing
The cost of the following skills has increased by 5: Multi Slash, Linear Slash, Weak Point Analysis, and Hell Purge
⚖ Balance Adjustments
Healing item prices reduced by 10 to ease resource management
🖥 UI & UX Improvements
Changed prompt when declining rewards: “Continue” → “Discard”
The lock-on button for gamepads has been unified with the camera reset function and changed to the right analog stick (R3).
📌 New Menu: About the Full Version
A new “About the Full Version” menu has been added to the main screen
Includes upcoming features and systems with images and localization support
Source
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