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Steam News17 July 202511mo ago

BackStreet Update Notes (July 17, 2025)

๐Ÿ“Œ BackStreet Update Note (July 17, 2025) This update focuses on improving combat presentation, input responsiveness, tutorial flow, and sub-weapon usability.

In this update4

Full notes

Full BackStreet update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes4 additions6 changes1 removal
  • Gameplay
  • Fixes
  • Balance
  • Performance
  • Maps
  • UI and audio
changed๐Ÿ“Œ BackStreet Update Note (July 17, 2025)This update focuses on improving combat presentation, input responsiveness, tutorial flow, and sub-weapon usability. Character animations and visual feedback are more natural, and tutorials have been refined for clarity.
added๐ŸŽฎ Combat & Control ImprovementsTrail effects added to aerial combos for stronger impact
changed๐ŸŽฎ Combat & Control ImprovementsJump-to-attack cancel condition adjusted for smoother chaining
added๐ŸŽฎ Combat & Control ImprovementsAdded toggle-off input for "Hold to Sprint" option
fixed๐ŸŽฎ Combat & Control ImprovementsFixed arm animation issue when using sub-weapons in the air
changed๐ŸŽฎ Combat & Control ImprovementsImproved upper-body blending between jump and sub-weapon animations

BackStreet changes

changedThis update focuses on improving combat presentation, input responsiveness, tutorial flow, and sub-weapon usability. Character animations and visual feedback are more natural, and tutorials have been refined for clarity.
addedTrail effects added to aerial combos for stronger impact
changedJump-to-attack cancel condition adjusted for smoother chaining
addedAdded toggle-off input for "Hold to Sprint" option
fixedFixed arm animation issue when using sub-weapons in the air

๐Ÿ“Œ BackStreet Update Note (July 17, 2025)

This update focuses on improving combat presentation, input responsiveness, tutorial flow, and sub-weapon usability. Character animations and visual feedback are more natural, and tutorials have been refined for clarity.

๐ŸŽฎ Combat & Control Improvements

  • Final aerial combo now strikes the enemy 3 times

  • Trail effects added to aerial combos for stronger impact

  • Jump-to-attack cancel condition adjusted for smoother chaining

  • Dodge input condition refined for better responsiveness

  • Added toggle-off input for "Hold to Sprint" option

  • Fixed arm animation issue when using sub-weapons in the air

  • Improved upper-body blending between jump and sub-weapon animations

  • Fixed character rotation issue when using a skill during cooldown

  • Added a 0.05s delay when using sub-weapons

๐Ÿ›  Bug Fixes

  • Fixed rare crash at game start

  • Fixed unnatural player shaking during aerial combos

๐ŸŽ“ Tutorial Improvements

  • Fixed issue where tutorial could not proceed at certain points

  • Adjusted map layout: sub-weapon box repositioned, trigger volume resized

  • Removed temporary debug item from tutorial

๐Ÿงฉ UI & Localization

  • Refined spacing and wording for "About Full Release" section

  • Added missing localized strings

  • Improved phrasing for booster chip discard confirmation

Source

Steam News / 17 July 2025

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