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Full notes
Full Backrooms: Wit's End update
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Repeated intro
Hey everyone! another small patch to adjust some tiny details I want to have deployed soon. stay posted for a regular update this month!
What changed
- Gameplay
- Maps
Backrooms: Wit's End changes
Full patch notes:
Adjusted a bit Level 0 lighting and post processing (its now a bit brighter!)
Fixed wrong negative feedback on interact with Level 0 door
Added feedback to no Pipe item in inventory when interacting with Pipe puzzle in Level 2
Added more hints to alternate exit Level 2 -> Level 188
Wip level popup now opens Navigation Map on close (you are going to see the other exits one way or another!)
Improved skinstealer waypoint logic (for singleplayer in particular), they shouldn't feel on top of you now.
Added WIP labels on stuff that is really not implemented yet (Crowbar door, Radio thing, both in Level 188)
Source
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