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Steam News3 May 20262mo ago

Patch v0.5.8.3

Hey everyone! another small patch to adjust some tiny details I want to have deployed soon. stay posted for a regular update this month!

In this update1

Full notes

Full Backrooms: Wit's End update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! another small patch to adjust some tiny details I want to have deployed soon. stay posted for a regular update this month!

What changed

1 fix3 additions3 changes0 removals
  • Gameplay
  • Maps
changedFull patch notes:Adjusted a bit Level 0 lighting and post processing (its now a bit brighter!)
fixedFull patch notes:Fixed wrong negative feedback on interact with Level 0 door
addedFull patch notes:Added feedback to no Pipe item in inventory when interacting with Pipe puzzle in Level 2
addedFull patch notes:Added more hints to alternate exit Level 2 -> Level 188
changedFull patch notes:Wip level popup now opens Navigation Map on close (you are going to see the other exits one way or another!)
changedFull patch notes:Improved skinstealer waypoint logic (for singleplayer in particular), they shouldn't feel on top of you now.

Backrooms: Wit's End changes

changedAdjusted a bit Level 0 lighting and post processing (its now a bit brighter!)
fixedFixed wrong negative feedback on interact with Level 0 door
addedAdded feedback to no Pipe item in inventory when interacting with Pipe puzzle in Level 2
addedAdded more hints to alternate exit Level 2 -> Level 188
changedWip level popup now opens Navigation Map on close (you are going to see the other exits one way or another!)

Full patch notes:

  • Adjusted a bit Level 0 lighting and post processing (its now a bit brighter!)

  • Fixed wrong negative feedback on interact with Level 0 door

  • Added feedback to no Pipe item in inventory when interacting with Pipe puzzle in Level 2

  • Added more hints to alternate exit Level 2 -> Level 188

  • Wip level popup now opens Navigation Map on close (you are going to see the other exits one way or another!)

  • Improved skinstealer waypoint logic (for singleplayer in particular), they shouldn't feel on top of you now.

  • Added WIP labels on stuff that is really not implemented yet (Crowbar door, Radio thing, both in Level 188)

Source

Steam News / 3 May 2026

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