Full notes
Full Backrooms: Wit's End update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
- Fixes
Backrooms: Wit's End changes
Hi everyone, hope you had a nice start of the year!
In this small update, I've added an in game navigation map, that you can check any time during the game by pressing the"M"key.
The map tracks levels visited in the current run, discovered exits, and levels found in previous playthroughs.
This update also includes a few other small fixes and improvements, listed below.
For the next update, I’m aiming to introduce changes to the game’s start, including a short cinematic that explains the setting, and finally add the soft-ending/Early Access objective mentioned in last month’s dev update (Check it here!)
Full patch notes:
Added In-game Navigation Map
Improved Journal and Map usage hints when players aren’t checking them frequently
Fixed subtitle feedback on the Level 0 door key not correctly counting the number of keys
Journal now opens on the last discovered entry
Small bugfixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
