Full notes
Full Away To The Stars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Fixes
- Balance
- UI and audio
Away To The Stars changes
Added containers to store your precious ingredients and weapons found along your journey. You will have a container in your ships, and you can also find and place them wherever you please—such as in your houses or on that favorite Earth-like planet you’ve discovered.
Other fixes we made with this update:
Added two new art assets for freighters.
Added debugging options for the playtesting branch.
Removed a problematic large sofa from houses.
Fixed layer issue with elevated mini cities.
Added new sprites for freighter interiors.
Increased likelihood of getting money from small boxes.
Added more randomized loot.
Created groups of asteroids that can hit you in space.
Added container data to the middle of the ship.
Now storing data in player preferences across three scenes.
Extended container functionality to all scenes.
Limited sprites for loot containers.
Fixed issue where items were not stored between sessions.
Seeded objects can now be taken only one by one.
Created functions to save and load container data.
Fixed issues with duplicated seeded objects in containers.
When selling armor, you no longer lose their stats if you were not wearing them.
Prevented index out of range errors in dialogue.
Fixed vertical ray collider being too large. Removed extra shading from boxes.
Improved color clarity for gun stats in the UI.
Monoliths no longer highlight when used.
Quieter bug sound when dying.
Fixed broken tree pivot.
Thank you for playing
Jejo
Source
Changelog.gg summarizes and formats this update. How we read updates.
