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Steam News17 June 20251y ago

Devlog #11 : Sapper Unit & Ammunition Wagon - Prototype V0.19

Play the latest version of the prototype here : Itch - Avant-Garde What's new: Sapper Unit: This new unit is quite different from its peers. With it, you can now build, repair, and blow-up buildings!

In this update6

Full notes

Full Avant-Garde: Napoleonic Battles update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition6 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Events
addedSapper Unit:This new unit is quite different from its peers. With it, you can now build, repair, and blow-up buildings! You heard that right... You can place dynamite and blow up any building you want. Regarding construction, you can build bridges over rivers to allow units to cross wherever you want! You see, this unit plays a crucial role!
changedRadial Menu:There's a wind of change in the presentation of the options your units can perform. The menu that used to be associated with each unit and followed it, is now static, making it easier to select and understand.
removedImproved points in this version:The selected cell indicator no longer displays when the radial menu is active
changedImproved points in this version:Better management of focus on buildings
changedImproved points in this version:Improved UI display of building "life"
changedCorrected bugs:Some skirmishers were not firing when in skirmish formation

Avant-Garde: Napoleonic Battles changes

addedThis new unit is quite different from its peers. With it, you can now build, repair, and blow-up buildings! You heard that right... You can place dynamite and blow up any building you want. Regarding construction, you can build bridges over rivers to allow units to cross wherever you want! You see, this unit plays a crucial role!
changedThere's a wind of change in the presentation of the options your units can perform. The menu that used to be associated with each unit and followed it, is now static, making it easier to select and understand.
removedThe selected cell indicator no longer displays when the radial menu is active
changedBetter management of focus on buildings
changedImproved UI display of building "life"

Play the latest version of the prototype here : Itch - Avant-Garde

What's new:

Sapper Unit:

This new unit is quite different from its peers. With it, you can now build, repair, and blow-up buildings! You heard that right... You can place dynamite and blow up any building you want. Regarding construction, you can build bridges over rivers to allow units to cross wherever you want! You see, this unit plays a crucial role!

Ammunition Wagon:

Here's another special unit! You can only move this unit; its action in the game is passive. It will replenish your surrounding units with ammunition cartridges. The closer the unit is, the faster the ammunition will reach it. Be careful, however, as this unit is vulnerable to enemy artillery and can explode, which will greatly affect your troops' morale. You can also capture the enemy ammunition wagon if it's isolated enough.

Radial Menu:

There's a wind of change in the presentation of the options your units can perform. The menu that used to be associated with each unit and followed it, is now static, making it easier to select and understand.

Improved points in this version:

  • The selected cell indicator no longer displays when the radial menu is active

  • Better management of focus on buildings

  • Improved UI display of building "life"

Corrected bugs:

  • Some skirmishers were not firing when in skirmish formation

  • Cavalry charges did not affect enemy unit morale

  • Clicking on event icons no longer affects unit selection or destination

  • Smoke on the minimap was not centered when zoomed in

Source

Steam News / 17 June 2025

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