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Steam News5 November 20257mo ago

Bear Pack Update

All new! Bears have come to the astral plane! Burly and rotund, bears spawn rarely and pose a greater threat than average. Bears come in 6 variants, one for each biome.

Full notes

Full Auto Dungeon update

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What changed

1 fix1 addition5 changes1 removal
  • Maps
  • Workshop
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
changedAll new! Bears have come to the astral plane!Burly and rotund, bears spawn rarely and pose a greater threat than average. Bears come in 6 variants, one for each biome. Whats more, they're very territorial, gaining a double attack boost when they're defending their home. You'd better check twice before taking on a bear!
addedAll new! Bears have come to the astral plane!With the new unit comes a new feature as well. Elemental damage is now displayed as particles on a units weapon, providing more useful information at a glance. Each element type has a particle system associated, so you can get a sweet frost hammer, or a cool as heck fire sword.
changedAll new! Bears have come to the astral plane!This update includes some small bug fixes as well, and some QOL improvements too:
changedAll new! Bears have come to the astral plane!Astral Eye and Hand Lock UI elements now save and load.
removedAll new! Bears have come to the astral plane!The camera no longer clips into buildings when in speech states.
changedAll new! Bears have come to the astral plane!Card draw has been tuned to greatly lessen mid & late game hand management. You shouldn't be stuck discarding cards for ages past the mid game anymore, because of excessive drop rates.

All new! Bears have come to the astral plane!

Burly and rotund, bears spawn rarely and pose a greater threat than average. Bears come in 6 variants, one for each biome. Whats more, they're very territorial, gaining a double attack boost when they're defending their home. You'd better check twice before taking on a bear!

With the new unit comes a new feature as well. Elemental damage is now displayed as particles on a units weapon, providing more useful information at a glance. Each element type has a particle system associated, so you can get a sweet frost hammer, or a cool as heck fire sword.

This update includes some small bug fixes as well, and some QOL improvements too:

  • Astral Eye and Hand Lock UI elements now save and load.

  • Shrines now clean themselves up after they are used.

  • The camera no longer clips into buildings when in speech states.

  • Some minor unit stat balancing.

  • Card draw has been tuned to greatly lessen mid & late game hand management. You shouldn't be stuck discarding cards for ages past the mid game anymore, because of excessive drop rates.

  • Fixed some issues with abstracting boss units that could corrupt the pouch.

  • More save stability improvements, and improved fallback logic.

we await your bears....

Source

Steam News / 5 November 2025

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