Full notes
Full Auto Dungeon update
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What changed
- Performance
- Gameplay
Patch Notes
Hi there, I've patched some bugs (mostly regarding trait triggering) that could occur at the end of a battle, and render you stuck in the battle until reloading your save. We've also prevented overwriting existing saves while stuck in a battle, so reloading from that state should consistently bring you to a save just prior to starting the battle. Big thanks to @tembera for streaming our game on twitch, and providing a VOD of these bugs happening.
Any feedback is greatly appreciated! You can post new threads in the community hub if you encounter bugs or just have questions/suggestions. Best, Cam, Nick and Noah
Source
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