HomeGamesUpdatesPricingMethodology
Steam News3 May 20262mo ago

Battle Trait and Saving Fixes

Patch Notes Hi there, I've patched some bugs (mostly regarding trait triggering) that could occur at the end of a battle, and render you stuck in the battle until reloading your save.

Full notes

Full Auto Dungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Performance
  • Gameplay
changedPatch NotesHi there, I've patched some bugs (mostly regarding trait triggering) that could occur at the end of a battle, and render you stuck in the battle until reloading your save. We've also prevented overwriting existing saves while stuck in a battle, so reloading from that state should consistently bring you to a save just prior to starting the battle. Big thanks to @tembera for streaming our game on twitch, and providing a VOD of these bugs happening.
addedPatch NotesAny feedback is greatly appreciated! You can post new threads in the community hub if you encounter bugs or just have questions/suggestions. Best, Cam, Nick and Noah

Patch Notes

Hi there, I've patched some bugs (mostly regarding trait triggering) that could occur at the end of a battle, and render you stuck in the battle until reloading your save. We've also prevented overwriting existing saves while stuck in a battle, so reloading from that state should consistently bring you to a save just prior to starting the battle. Big thanks to @tembera for streaming our game on twitch, and providing a VOD of these bugs happening.

Any feedback is greatly appreciated! You can post new threads in the community hub if you encounter bugs or just have questions/suggestions. Best, Cam, Nick and Noah

Source

Steam News / 3 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.