In this update2
Full notes
Full Auto Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- Gameplay
- Events
Auto Dungeon changes
Patch Notes
Shrines (statue rooms) received a moderate rework, some minor balance improvements, and fixes for card bugs.
Bug Fixes:
Fixed numerous corrupted trait cards.
Fixed corrupted max hp and max hand size increase cards.
Additional Changes:
Shrines now only have 1 round to complete.
Shrines now contain new varieties of enemies.
Shrines have greater rewards and lower costs.
Shrine units are now more powerful.
Mutant spawn chance increases after defeating a major boss.
Increased heal card drop rate a bit.
Teleportation is cheaper, especially over moderate distances.
Small increases to spawn chances for difficult enemies.
Model and texture improvements for a few elementals.
Any feedback is greatly appreciated! You can post new threads in the community hub if you encounter bugs or just have questions/suggestions. Thanks for checking out the demo!
Source
Changelog.gg summarizes and formats this update. How we read updates.
