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Steam News25 March 20251y ago

Auto Dungeon Cards & UI Update | March 24th 2025

Hey There! We've got tons of new card VFX, and you can now lock the card view to the screen to prevent it from auto-minimizing. Bug Fixes: Fixed an issue that sometimes prevented the abstraction card from being played.

In this update2

Full notes

Full Auto Dungeon update

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Repeated intro

Hey There! We've got tons of new card VFX, and you can now lock the card view to the screen to prevent it from auto-minimizing.

What changed

1 fix2 additions1 change0 removals
  • Gameplay
  • Fixes
addedHey There! We've got tons of new card VFX, and you can now lock the card view to the screen to prevent it from auto-minimizing.
fixedBug Fixes:Fixed an issue that sometimes prevented the abstraction card from being played. Fixed an issue with the affliction and capture cards that caused the wrong units to be highlighted. Fixed a missing background image for the heal card.
changedAdditional Changes:Overhauled appearance for captured/abstracted unit cards, and various trait cards. Slightly decreased cost of capture card. Moderately increased success rate of capture card.
addedAdditional Changes:Any feedback is greatly appreciated! You can post new threads in the community hub if you encounter bugs or just have questions/suggestions. Thanks for checking out the demo!

Auto Dungeon changes

addedHey There! We've got tons of new card VFX, and you can now lock the card view to the screen to prevent it from auto-minimizing.
fixedFixed an issue that sometimes prevented the abstraction card from being played. Fixed an issue with the affliction and capture cards that caused the wrong units to be highlighted. Fixed a missing background image for the heal card.
changedOverhauled appearance for captured/abstracted unit cards, and various trait cards. Slightly decreased cost of capture card. Moderately increased success rate of capture card.
addedAny feedback is greatly appreciated! You can post new threads in the community hub if you encounter bugs or just have questions/suggestions. Thanks for checking out the demo!

Bug Fixes:

Fixed an issue that sometimes prevented the abstraction card from being played. Fixed an issue with the affliction and capture cards that caused the wrong units to be highlighted. Fixed a missing background image for the heal card.

Additional Changes:

Overhauled appearance for captured/abstracted unit cards, and various trait cards. Slightly decreased cost of capture card. Moderately increased success rate of capture card.

Yet another special thanks to Oslop for his feedback on the card view!

Any feedback is greatly appreciated! You can post new threads in the community hub if you encounter bugs or just have questions/suggestions. Thanks for checking out the demo!

Source

Steam News / 25 March 2025

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