In this update3
Full notes
Full Auto Dungeon update
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What changed
- UI and audio
- Fixes
- Gameplay
- Performance
- Balance
Auto Dungeon changes
Patch Notes
New fixes coming out for various bugs and localization issues.
Bug Fixes:
Fixed an issue with the weapons not updating the correct values on the unit stat panel.
Fixed an issue with APS (Attacks per Second) not being calculated correctly.
Made Stat Modifier cards behave correctly for certain conditions.
Fixed an issue with SFX on the Wisdom card.
Fixed a performance bug with the quick view indicator.
Fixed an issue with the room lifespan.
Fixed issues with the context panel for cards disappearing the right side after hovering over a unit.
Localization Fixes:
Fixed an issue where languages that typically have postpositive adjectives were displaying the adjective for creatures and weapons before the noun on cards specifically.
Added a translation for the Blorg minion weapons (Spatula).
Fixed translations in Spanish in the UI.
Additional Changes:
Added the "Capture" card which works like abstraction but is more common and only has a percent chance to capture the creature it is played on.
Camera can zoom in and out with the scroll wheel, can be reset by clicking in the scroll wheel.
Card colors were corrected.
Weapon stats balanced a bit.
Rooms that have been traveled on no longer turn pure black.
Another special thanks to Oslop for catching the localization issues!
Any feedback is greatly appreciated! You can post new threads in the community hub if you encounter bugs or just have questions/suggestions. Thanks for checking out the demo!
Source
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