Full notes
Full ASTROKILL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Core
Upgraded UE4 engine from 4.18.1 to 4.18.2 - Game-progress, key-bindings, and other saved data is now synced to the Steam-cloud
Input
Joystick-axis values are now shown in real-time from the controls-menu (helps with mapping axes to the correct controls) - Modifier keys (shift, alt, ctrl) are now allowed in key-bindings
Bugs
Fixed issue with idle joystick-axis values reverting to -1 (causing uncontrollable spinning and other undesired behavior)
UI
HUD is now automatically hidden when in-game menu is displayed (reduces visual clutter and increases menu readability)
Audio
Reduced memory-footprint of larger audio-files (music, vocals)
Source
Changelog.gg summarizes and formats this update. How we read updates.
