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Steam News15 December 20178y ago

Patch 0.9.4.2 - Engine upgrade, joystick fixes, and cloud-saves

Core Upgraded UE4 engine from 4.18.1 to 4.18.2 - Game-progress, key-bindings, and other saved data is now synced to the Steam-cloud Input Joystick-axis values are now shown in real-time from the controls-menu (helps wit

Full notes

Full ASTROKILL update

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What changed

1 fix0 additions3 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
changedCoreUpgraded UE4 engine from 4.18.1 to 4.18.2 - Game-progress, key-bindings, and other saved data is now synced to the Steam-cloud
fixedBugsFixed issue with idle joystick-axis values reverting to -1 (causing uncontrollable spinning and other undesired behavior)
changedUIHUD is now automatically hidden when in-game menu is displayed (reduces visual clutter and increases menu readability)
changedAudioReduced memory-footprint of larger audio-files (music, vocals)

Core

  • Upgraded UE4 engine from 4.18.1 to 4.18.2 - Game-progress, key-bindings, and other saved data is now synced to the Steam-cloud

Input

  • Joystick-axis values are now shown in real-time from the controls-menu (helps with mapping axes to the correct controls) - Modifier keys (shift, alt, ctrl) are now allowed in key-bindings

Bugs

  • Fixed issue with idle joystick-axis values reverting to -1 (causing uncontrollable spinning and other undesired behavior)

UI

  • HUD is now automatically hidden when in-game menu is displayed (reduces visual clutter and increases menu readability)

Audio

  • Reduced memory-footprint of larger audio-files (music, vocals)

Source

Steam News / 15 December 2017

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