In this update4
Full notes
Full Ascend From Nine Mountains update
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What changed
- Gameplay
- UI and audio
- Balance
- Maps
- Events
- Fixes
Ascend From Nine Mountains changes
Changes
Updated Mo Haolang to offer Formation Tending quests to lower-realm players and ensured high-level versions remain available after realm 5.
Removed the "Merchant Apprentice" background.
Added a new visual background to the Celestial Jade Pavilion.
Expanded the variety of items Pi Lip requests, now dynamically selected based on cultivation realm.
Added a quick-access button to the player component for instant entry into the Soul Pillar.
Added a locking mechanism to individual mastery slots to preserve specific stats during rerolls.
Updated the 'go to' recipe materials button to use a breakcrumb system so its simple to return to the parent recipe.
Added new crumbling animations for items, Spirit Stones, Sect Favour, and Qi when lost during events.
Enhanced the request board UI with improved icons, color-coded text, and clearer item layouts.
Sorted buttons for local map usage at world locations alphabetically.
Updated Progenitor Echoes to grant progress toward high-tier content when defeated below the Pillar Creation realm.
Improved the appearance of headers for mystical region dialogs.
Updated the Manage Conditional Cycles interface to clarify that individual stances take priority over cycles.
Added target-specific status effects like Toxic or Bloodletting as options in the auto-use items menu.
Changed the equipment selection menu to sort items by rarity before alphabetical order.
Updated persistent buffs from residence rooms and formations to display their realm tier in their name.
Reduced the frequency of repeated crafting requests from Pi Lip. He should now only repeat a recipe every 1-2 years.
Added more clarity to the Ancestral Vow altar, and increased the buff strength.
Add a variety of new pills and concoctions throughout the world.
Added a new set of items which are bombs. These can be bought by meeting a new character in dangerous parts of the world.
Item Effectiveness scaling is now displayed in tooltips.
Aei Ma now fights beside you in her random events.
If an upgrade/reforge recipe is pinned, doing the upgrade/reforge will auto-pin the next one in the chain (if it exists).
Removed realm limit on helping companions break through.
Removed hidden multiplier on house formation meditation qi.
Made a bunch of buttons and things fancier.
Balance Changes
Increased the critical chance bonus and added critical multiplier for Reality Splitter.
Adjusted Blossom Master's Regalia stats to include barrierMitigation and overheal while standardizing defense scaling.
Changed Cultivator Resistance to function as a flat percentage reduction to incoming damage.
Changed the Living Metal Shell mastery to increase the maximum barrier effectiveness cap instead of the base value.
Bug Fixes
Fixed Star Raiders appearing at multiple Fallen Stars at the same time.
Fixed a scrolling issue in the Mystical Regions reward list.
Fixed an issue where screen readers could not access combat tooltip information.
Corrected Barrier damage reduction values displayed in the combat log and stats dialog.
Fixed an issue where event options requiring buffs failed to recognize long-term monthly buffs.
Fixed disappearing "Add all Maps" buttons in certain localized languages.
Fixed unresponsive 'Buy All' shortcuts in the shop interface.
Fixed a potential crash when interacting with travel buttons in the location selection menu.
Resolved issues where Cloud stances, Dancing Kukri effects, and Combat Meditation triggers were non-functional.
Fixed rendering issues when multiple instances of the same buff were active in combat.
Corrected the description of the Living Metal Shell mastery to use "barrier effectiveness" for consistency.
Fixed an issue where Compressed Armour Talisman stack limits increased incorrectly during refinement.
Fixed an issue where dialog windows became disproportionately tall on high-resolution displays.
Fixed the Cleanse house action to no longer remove or list persistent buffs.
Fixed an issue where the "Clear save of mods" button was missing when mod data lingered in a save file after uninstallation.
Fixed unlocking of Spectral Designs.
Fixed Jiaohua not giving get keys to characters under the CF realm.
Fixed controlled forging mastery.
ModAPI
Implemented support for specialized token-based markets that disable standard selling and use the token instead of spirit stones for buying.
Introduced a Corruption mechanic for gear where using corrupted equipment accumulates points toward persistent debuffs.
Added pulsing purple icons to distinguish corrupted items.
Added a corruption summary to the combat victory screen.
Source
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