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Steam News29 April 20263mo ago

[0.6.53] Modding improvements

This release aims to add more hooks and interaction points to the modding API. For those who haven't seen it, we are currently running a modding competition!

In this update3

Full notes

Full Ascend From Nine Mountains update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes7 additions0 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedThis release aims to add more hooks and interaction points to the modding API. For those who haven't seen it, we are currently running a modding competition! More details here: view
addedChangesAdded an Item Favouriting system to protect items from accidental loss, preventing them from being sold, auctioned, or deposited.
fixedBug FixesFixed an issue in the Herb Garden where creating a new layout would incorrectly copy the existing arrangement of crops and devices instead of starting with an empty configuration.
addedModAPIUpdated the mod extraction utility to include a new ignore patterns flag and removed unnecessary [c]_patterns[/c] entries from the generated [c]template.json[/c] file.
addedModAPIAdded several new UI injection slots and DOM IDs for [c]modAPI.injectUI()[/c] across Combat, Crafting, Jade Cutting, and player status components.
addedModAPIAdded a toast notification system.

Ascend From Nine Mountains changes

addedThis release aims to add more hooks and interaction points to the modding API. For those who haven't seen it, we are currently running a modding competition! More details here: view
addedAdded an Item Favouriting system to protect items from accidental loss, preventing them from being sold, auctioned, or deposited.
fixedFixed an issue in the Herb Garden where creating a new layout would incorrectly copy the existing arrangement of crops and devices instead of starting with an empty configuration.
addedUpdated the mod extraction utility to include a new ignore patterns flag and removed unnecessary [c]_patterns[/c] entries from the generated [c]template.json[/c] file.
addedAdded several new UI injection slots and DOM IDs for [c]modAPI.injectUI()[/c] across Combat, Crafting, Jade Cutting, and player status components.

This release aims to add more hooks and interaction points to the modding API. For those who haven't seen it, we are currently running a modding competition! More details here: view

Changes

  • Refined wording for cloud techniques scaling.

  • Added an Item Favouriting system to protect items from accidental loss, preventing them from being sold, auctioned, or deposited.

Bug Fixes

  • Fixed an issue in the Herb Garden where creating a new layout would incorrectly copy the existing arrangement of crops and devices instead of starting with an empty configuration.

ModAPI

  • Updated the mod extraction utility to include a new ignore patterns flag and removed unnecessary [c]_patterns[/c] entries from the generated [c]template.json[/c] file.

  • Added several new UI injection slots and DOM IDs for [c]modAPI.injectUI()[/c] across Combat, Crafting, Jade Cutting, and player status components.

  • Exposed GameTooltip components and utility functions, including [c]parseTooltipLine[/c], [c]expandTooltipTemplate[/c], and [c]expandTooltipTags[/c].

  • Added a toast notification system.

  • Added new hooks: [c]onCreatePlayerCombatEntity[/c], [c]onCreatePlayerCraftingEntity[/c], and [c]onBeforeCraft[/c].

  • Fixed [c]onDeriveRecipeDifficulty[/c] to always include control and intensity gameFlags.

  • Added [c]registerKeybinding[/c] to the API and a 'Mods' section to the Controls settings menu for custom keybinds.

Source

Steam News / 29 April 2026

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