Ascend From Nine Mountains
Steam News 29 April 202622d ago

[0.6.53] Modding improvements

This release aims to add more hooks and interaction points to the modding API. For those who haven't seen it, we are currently running a modding competition! More details here: [dynamiclink href="https://store.steampowe…

Update log

Full Ascend From Nine Mountains update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes7 additions0 changes0 removals
  • Store
  • Fixes
  • Gameplay
  • UI and audio
addedThis release aims to add more hooks and interaction points to the modding API. For those who haven't seen it, we are currently running a modding competition! More details here: [dynamiclink href=" https://store.steampowered.com/news/app/3992260/view/501730356423033880?l=english "]
addedChangesAdded an Item Favouriting system to protect items from accidental loss, preventing them from being sold, auctioned, or deposited.
fixedBug FixesFixed an issue in the Herb Garden where creating a new layout would incorrectly copy the existing arrangement of crops and devices instead of starting with an empty configuration.
addedModAPIUpdated the mod extraction utility to include a new ignore patterns flag and removed unnecessary [c]_patterns[/c] entries from the generated [c]template.json[/c] file.
addedModAPIAdded several new UI injection slots and DOM IDs for [c]modAPI.injectUI()[/c] across Combat, Crafting, Jade Cutting, and player status components.
addedModAPIAdded a toast notification system.

This release aims to add more hooks and interaction points to the modding API. For those who haven't seen it, we are currently running a modding competition! More details here: [dynamiclink href="https://store.steampowered.com/news/app/3992260/view/501730356423033880?l=english"]

Changes

  • Refined wording for cloud techniques scaling.

  • Added an Item Favouriting system to protect items from accidental loss, preventing them from being sold, auctioned, or deposited.

Bug Fixes

  • Fixed an issue in the Herb Garden where creating a new layout would incorrectly copy the existing arrangement of crops and devices instead of starting with an empty configuration.

ModAPI

  • Updated the mod extraction utility to include a new ignore patterns flag and removed unnecessary [c]_patterns[/c] entries from the generated [c]template.json[/c] file.

  • Added several new UI injection slots and DOM IDs for [c]modAPI.injectUI()[/c] across Combat, Crafting, Jade Cutting, and player status components.

  • Exposed GameTooltip components and utility functions, including [c]parseTooltipLine[/c], [c]expandTooltipTemplate[/c], and [c]expandTooltipTags[/c].

  • Added a toast notification system.

  • Added new hooks: [c]onCreatePlayerCombatEntity[/c], [c]onCreatePlayerCraftingEntity[/c], and [c]onBeforeCraft[/c].

  • Fixed [c]onDeriveRecipeDifficulty[/c] to always include control and intensity gameFlags.

  • Added [c]registerKeybinding[/c] to the API and a 'Mods' section to the Controls settings menu for custom keybinds.

Source

Steam News / 29 April 2026

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