As We Descend
Steam News 5 March 20262mo ago

Hotfix 0.11.2.3

Deploying a possible fix for a rare but reoccuring bug where certain units can get stuck in their animations. If you're still getting stuck, make sure to send a bug report! Typically, going to the main menu and loading…

Update log

Full As We Descend update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes1 addition3 changes0 removals
  • Store
  • Gameplay
  • Balance
  • Fixes
changedhttps://store.steampowered.com/news/app/1769830/view/494969887019499635?l=english
addedChanges and FixesReduced the fade in time animation when hitting Begin New Descent
changedChanges and FixesReduced the unlock requirement on Experimental Lantern (Guild)
changedChanges and FixesDebaser has slightly more health, applies slightly more barrier, and has slightly higher attack power against the Lantern
fixedChanges and FixesFixed an issue where Cleanse required a target and didn't properly remove debuffs from all friendlies
fixedChanges and FixesFixed an issue where spending Favor or Runes from an effect wouldn't trigger the Tithe Bonus (erroneously, it could only be triggered from paying the cost for cards)

Deploying a possible fix for a rare but reoccuring bug where certain units can get stuck in their animations. If you're still getting stuck, make sure to send a bug report! Typically, going to the main menu and loading back in should get you unstuck.

This update will NOT clear your in-progress runs from Update 6 (Patch 0.11.0) and forward.

https://store.steampowered.com/news/app/1769830/view/494969887019499635?l=english

V.478330

Changes and Fixes

  • Reduced the fade in time animation when hitting Begin New Descent

  • Reduced the unlock requirement on Experimental Lantern (Guild)

  • Debaser has slightly more health, applies slightly more barrier, and has slightly higher attack power against the Lantern

  • Fixed an issue where Cleanse required a target and didn't properly remove debuffs from all friendlies

  • Fixed an issue where spending Favor or Runes from an effect wouldn't trigger the Tithe Bonus (erroneously, it could only be triggered from paying the cost for cards)

  • Possible fix for an issue where Bell Maiden and Purifier would situationally get stuck in their animations

Source

Steam News / 5 March 2026

Open original