As We Descend
Steam News 2 March 20262mo ago

Patch 0.11.1.0

We're rolling out some more fixes, notably a fix where new players (who started after Update 6) could not access the screen for the Descension system. This fix is retroactive, and should immediately unlock the Descensio…

Update log

Full As We Descend update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes3 additions2 changes0 removals
  • Gameplay
  • Balance
  • Fixes
addedWe're rolling out some more fixes, notably a fix where new players (who started after Update 6) could not access the screen for the Descension system. This fix is retroactive, and should immediately unlock the Descension system for anyone who already won a run with either Votive or Guild.
addedChanges and FixesAdded some SFX to the metaprogression screen
changedChanges and FixesSlightly reduced the chance that Lantern cards are automatically refined in drafts
changedChanges and FixesUndaunted card subtype changed from Support to Defense
addedChanges and FixesMurk Lancer combo attack now has impact VFX
fixedChanges and FixesFixed an issue where many enemies weren't scaling their barrier/buff/debuff potential in later fights (for normal enemies) or at high descension (for minibosses and bosses)

We're rolling out some more fixes, notably a fix where new players (who started after Update 6) could not access the screen for the Descension system. This fix is retroactive, and should immediately unlock the Descension system for anyone who already won a run with either Votive or Guild.

This update will NOT clear your in-progress runs from Update 6 (Patch 0.11.0) and forward.

V.477224

Changes and Fixes

  • Added some SFX to the metaprogression screen

  • Slightly reduced the chance that Lantern cards are automatically refined in drafts

  • Undaunted card subtype changed from Support to Defense

  • Murk Lancer combo attack now has impact VFX

  • Fixed an issue where many enemies weren't scaling their barrier/buff/debuff potential in later fights (for normal enemies) or at high descension (for minibosses and bosses)

  • Fixed an issue where the Descension System was not unlocking for newer players

Source

Steam News / 2 March 2026

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