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Full notes
Full Ars Notoria update
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What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Ars Notoria changes
Hi everyone,
This update introduces new alchemy content, including the Alchemist's Athanor, a complete set of craftable grenades, new shard deposits, elemental spell runestones and glyphs, as well as various improvements and fixes.
Build 0.4.3.0
Added the Athanor tool for the Alchemist.
Added craftable grenades:
Lacerating Grenade
Sunder Grenade
Incendiary Grenade
Noxious Grenade
Veil Grenade
Luminous Grenade
Added unique shard deposits:
Tin
Molybdos
Nix Alba
Antimony
Regulus
Added a new spell glyph.
Added new elemental spells:
Fire Rune
Frost Rune
Poison Rune
Lightning Rune
Chaos Rune
Holy Rune
Added new runestones:
Push
Pull
Added unique resource spawns to certain dungeons.
Added sound effects for using potions, poisons, and powders.
Added sound effects for crafting and refilling at Apothecary and Alchemist workbenches.
Enthralled Deer now have a chance to drop a Rune glyph shape instead of a Projectile.
Increased the chance for Angler Fish and Leafcrabs to drop Soul Shards.
Angler Fish and Leafcrabs can now drop runestones and modifier glyphs.
Grenades can now be refilled at the Alchemy Bench.
Fixed an issue where preselected rune parameters might not be set correctly.
Fixed an issue where landscape road textures were not loading correctly under certain conditions.
Thank you as always for your feedback and continued support!
If you encounter any problems, please don't hesitate to let us know.
Source
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