Full notes
Full Ars Notoria update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Maps
- Balance
Ars Notoria changes
Hi everyone,
We have released an update that adds Russian localization to the game. We apologize for the delay. The localization was done entirely by us, and due to the large volume of text, it required a significant amount of time and effort.
With the localization complete, we are now fully focused on gameplay fixes, improvements, and new content. Going forward, we plan to release patches containing various fixes and quality-of-life improvements. Below is a list of features and fixes currently in progress and coming very soon:
Reworked inventory sorting mechanics to prevent issues where items could disappear.
Improved tool automation so structures do not stop working after certain actions or when storage becomes full.
Various fixes to faction reputation and approval systems.
Bags will be treated as inventory extensions rather than containers, making them more convenient to use.
Updates to the grid-based building menu.
Fixed snow effects and accumulation.
Fixes for status effects that were not being removed correctly.
Fixes for an issue where map fog could reset in city areas.
We are also preparing a new content update that will introduce a weapon skill tree for elemental Staves. They will gain combos and special abilities, similar to other weapon types such as swords and polearms. It is intended to significantly improve gameplay for magic users by adding more variety and choices in combat.
Thank you for your feedback and patience! We truly appreciate your support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
