Full notes
Full 反图灵测试/Anti-TuringTest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Balance
反图灵测试/Anti-TuringTest changes
hi everyone!
We just released an update!
Thanks to all the players who informed us of these problems on social networking sites, steam platform and QQ group! All your reports, feedback and suggestions are very valuable to us. They can make our game better and help us identify and solve problems as soon as possible.
Update list:
Improved weapon charging UI performance
In some cases, the interface is stuck
Overall optimization of plot interface
The jitter effect affecting the card presentation has been modified
The player can still move during the enemy turn has been modified
The occasional damage note delay has been modified
The card cannot be recharged
The second-level frame text description of the battle interface super frame repair
Event reward optimization, eliminating the event results of pure negative benefits
The first level BOSS is not the only one
Source
Changelog.gg summarizes and formats this update. How we read updates.
