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Steam News25 November 20214y ago

We just released no.6 update!

We just released an update! Thanks to all the players who informed us of these issues on social networking sites, Steam platforms and QQ groups! All your reports, feedback and suggestions are very valuable to us.

Full notes

Full 反图灵测试/Anti-TuringTest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions4 changes0 removals
  • Gameplay
  • Events
  • UI and audio
  • Fixes
  • Balance
  • Performance
addedAdded consciousness synchronization rate system-the system will dynamically change the difficulty of the enemy according to your behavior in each game
changedDifferent rates of consciousness synchronization also mean different levels of rewards.
changedChoose your most comfortable intensity challenge
addedAdded a multi-language system (it will be easier to translate and adjust the unified description in the future)
addedAdded equipment corresponding to the consciousness synchronization rate system
fixedFixed some enemy behavior execution errors

反图灵测试/Anti-TuringTest changes

addedAdded consciousness synchronization rate system-the system will dynamically change the difficulty of the enemy according to your behavior in each game
changedDifferent rates of consciousness synchronization also mean different levels of rewards.
changedChoose your most comfortable intensity challenge
addedAdded a multi-language system (it will be easier to translate and adjust the unified description in the future)
addedAdded equipment corresponding to the consciousness synchronization rate system

We just released an update!

Thanks to all the players who informed us of these issues on social networking sites, Steam platforms and QQ groups! All your reports, feedback and suggestions are very valuable to us. They can make our game better and help us identify and solve problems as quickly as possible.

update list

Added consciousness synchronization rate system-the system will dynamically change the difficulty of the enemy according to your behavior in each game

Every choice you make will not only affect your way of fighting, but also affect the strength of the enemy

Different rates of consciousness synchronization also mean different levels of rewards.

Choose your most comfortable intensity challenge

Added a multi-language system (it will be easier to translate and adjust the unified description in the future)

Added equipment corresponding to the consciousness synchronization rate system

Fixed some enemy behavior execution errors

Fixed an issue where intent would be lost

Fixed an issue where piercing damage and normal damage were calculated incorrectly

Fixed the problem that some interface sound effects did not play

Fixed an issue where the creation value description was incorrect

Optimized the enemy's HP and shield value

Optimize the player archive data function (if there is still progress in the game before the update, this game record will be deleted)

Optimized the performance of some animations

Source

Steam News / 25 November 2021

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