Full notes
Full Alpha and Iota update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions1 change0 removals
- Gameplay
- Fixes
- UI and audio
addedAdded bloom effect to start-of-game warp.
fixedFixed a significant number of tiling issues throughout the game.
changedReduced brightness of jumper hosts, solid track hosts, and slide hosts in order to improve visual clarity, especially when bloom is active.
addedAdded new hint in Epsilon's subsystem.
Alpha and Iota changes
addedAdded bloom effect to start-of-game warp.
fixedFixed a significant number of tiling issues throughout the game.
changedReduced brightness of jumper hosts, solid track hosts, and slide hosts in order to improve visual clarity, especially when bloom is active.
addedAdded new hint in Epsilon's subsystem.
Changes:
Added bloom effect to start-of-game warp.
Fixed a significant number of tiling issues throughout the game.
Reduced brightness of jumper hosts, solid track hosts, and slide hosts in order to improve visual clarity, especially when bloom is active.
Added new hint in Epsilon's subsystem.
Source
Changelog.gg summarizes and formats this update. How we read updates.
