Full notes
Full Alpha and Iota update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Alpha and Iota changes
Changes:
Redesigned Core home modules to represent player progress
Added representation of player progress in upper left of pause menu
Redesigned target trials. Instead of needing to break every target, you now need to break as many targets as you can within a fixed time limit. Before, some target trials felt long and tedious. As a result, old target trial records will be overwritten with this patch.
Data fragment indicator now rotates to match data fragments in levels
Source
Changelog.gg summarizes and formats this update. How we read updates.
