In this update4
Full notes
Full Allumeria update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello! Welcome to the first patch notes post since the demo has been out. 0.12.1 was tiny so I didn't bother making a dedicated post for it. 0.12 is a small patch to fix some bugs and make some small adjustments based on feedback. There's much more to come, I just wanted to get the fixes out ASAP. Thank you everyone for playing and thank you all for the feedback! I want to make the best game I can for you all.
What changed
- Performance
- Fixes
- Gameplay
- Server
Allumeria changes
0.12.1
Fixed a crash when throwing bomb berries
Fixed the game using the incorrect SteamID
0.12.2
Changes
Reduced knockback from most melee weapons
Melee weapons with the sweep attack now only only attack in an 80 degree horizontal arc instead of spherically
Holding right click to bulk craft items now speeds up significantly the longer you hold it down. This should make it easier to craft building blocks like bricks and glass in bulk.
Fixes
Fixed a bugged inventory state where you could walk around with the compendium open
Fixed dungeon lamps having no collisions
Fixed eight ball and dice items sending duplicate messages to the client
Fixed trinkets with passive effects not working for clients
Fixed instances where timing differences between client/server could cause an "empty" item to drop
Your inventory now closes if the chest you have open is broken
As a temporary solution to chest desyncs, now only one player can use a chest at a time
Chests placed by a client, but not opened, no longer get placed without a block entity causing chests that can't be opened by anyone else
Fixed an issue where the forest boss doesn't despawn when you die.
Source
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