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Steam News6 March 20264mo ago

0.14.3 - Asset Packs

0.14.3 - Asset Packs Hey everyone! 0.14.3 is out today. Originally this was meant to be a purely technical update. The game's texture system needed an update badly.

In this update4

Full notes

Full Allumeria update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes6 additions5 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
  • Fixes
added0.14.3 - Asset PacksHey everyone! 0.14.3 is out today. Originally this was meant to be a purely technical update. The game's texture system needed an update badly. It was still using a single atlas for terrain textures, which makes it difficult to create models and near impossible for modders to add their own block and item textures. This has now been solved, and it should be very easy for modders to add new textures to the game. As an added bonus, I decided to spend some extra time implementing an asset pack system that allows you to swap out the game's assets with your own. More details below! Steam post image
changedAsset PacksAsset packs can modify textures, sounds, entity models, and even structures.
addedAsset PacksMultiple asset packs can be used at once, they can be enabled/disabled and the priority can be changed.
changedAsset PacksThe settings menu has received a minor facelift with a slightly wider options panel and icons for the categories.
changedWallpaper ChangesThere are now two other blocks that support wallpaper. Wallpaper Base (Wood) and Wallpaper Base (Stone)
addedWallpaper ChangesThere are also two new types of wallpaper, Stone Siding and Wood Siding.
drop rate of forest keys50%20%drop rate of forest keys decreased, nerf

Allumeria changes

addedHey everyone! 0.14.3 is out today. Originally this was meant to be a purely technical update. The game's texture system needed an update badly. It was still using a single atlas for terrain textures, which makes it difficult to create models and near impossible for modders to add their own block and item textures. This has now been solved, and it should be very easy for modders to add new textures to the game. As an added bonus, I decided to spend some extra time implementing an asset pack system that allows you to swap out the game's assets with your own. More details below! Steam post image
changedAsset packs can modify textures, sounds, entity models, and even structures.
addedMultiple asset packs can be used at once, they can be enabled/disabled and the priority can be changed.
changedThe settings menu has received a minor facelift with a slightly wider options panel and icons for the categories.
changedThere are now two other blocks that support wallpaper. Wallpaper Base (Wood) and Wallpaper Base (Stone)

0.14.3 - Asset Packs

Hey everyone! 0.14.3 is out today. Originally this was meant to be a purely technical update. The game's texture system needed an update badly. It was still using a single atlas for terrain textures, which makes it difficult to create models and near impossible for modders to add their own block and item textures. This has now been solved, and it should be very easy for modders to add new textures to the game. As an added bonus, I decided to spend some extra time implementing an asset pack system that allows you to swap out the game's assets with your own. More details below! Steam post image

Asset Packs

  • Asset packs can modify textures, sounds, entity models, and even structures.

  • Multiple asset packs can be used at once, they can be enabled/disabled and the priority can be changed.

  • Unfortunately you do have to restart the game for changes to take effect, the engine needs some more work before it can fully support asset reloading.

  • The settings menu has received a minor facelift with a slightly wider options panel and icons for the categories.

  • For block textures, you must specify the resolution in the info.json file included with your pack.

  • The game comes with an example pack that you can use as a base to create your own. The folder and file structure mirros that of the game's /res/ directory.

Wallpaper Changes

  • There are now two other blocks that support wallpaper. Wallpaper Base (Wood) and Wallpaper Base (Stone)

  • There are also two new types of wallpaper, Stone Siding and Wood Siding.

  • Wallpaper types and wallpaper bases can be used interchangeably. This should hopefully provide more flexibility with the wallpaper system and allow it's use for both interiors and exteriors.

Technical Changes

  • The game now reads individual png files for each texture and automatically stitches them together at runtime. This allows for adding custom textures alongside the game's default textures.

  • If you are a modder, you should be able to either run or modify the AtlasBuilder.ScanDirectory method to load your own textures.

Misc

  • UV misalignment on block models has been fixed

  • Ambient occlusion on the bottom of rotated block models has been fixed

  • Messed up chair model has been fixed

  • Doors now have a dedicated painted texture

  • Changed drop rate of forest keys from 50% to 20%

  • Changed recipe for jelly spoon to require 10 fragments instead of 5

Source

Steam News / 6 March 2026

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