In this update7
Full notes
Full Allumeria update
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Repeated intro
Hey, another small update for Allumeria today.
What changed
- Balance
- Gameplay
- Fixes
Allumeria changes
0.13.3
Small Stamina Rework
New UI for stamina bar
Gecko gloves now consume stamina when climbing
Glider now consumes stamina when gliding
The amount of damage blocked when blocking has been increased significantly
Blocking an attack now sets stamina to zero
Ladder Fixes
Ladders no longer get incorrectly consumed when being placed
Clicking a ladder while holding a ladder can now place ladders up to 8 blocks up or down depending on if you are looking at the top or bottom half of the ladder.
New Item
Added bone club, a strong early game weapon that has a chance to drop from skeletons. I would like to add more random chance items like this in the future.
PVP Toggle
Added a PVP toggle to the cheats menu. This doesn't show in the demo, so I still need to create an override that allows access to it. For now, melee PVP is disabled by default.
World Generation
Slightly increased copper and iron spawn rates
Increased glowing mushroom spawn rates
Added a new tiny structure with a chest and glowing mushrooms, has a chance to be trapped, so watch out
Split the regular structure generation and dungeon generation into two seperate passes, meaning dungeon generation will always overwrite other structures, preventing mineshafts from intersecting and deleting important parts of the dungeon
0.13.2
Fixed a silly mistake I made with the forest dungeon entrance structure's alignment
Source
Changelog.gg summarizes and formats this update. How we read updates.
