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Steam News23 February 20264mo ago

0.14 - Brand New Terrain

Hey everyone! Next Fest Allumeria is Participating in Steam Next Fest Feb 2026! Now is a great opportunity to check out the game with a brand new update going into Next Fest.

In this update5

Full notes

Full Allumeria update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

1 fix9 additions9 changes3 removals
  • Store
  • Maps
  • Balance
  • Gameplay
  • Fixes
addedAllumeria is Participating in Steam Next Fest Feb 2026!Now is a great opportunity to check out the game with a brand new update going into Next Fest. The festival lasts just over a week and it's an opportunity to help get more players interested in Allumeria! https://store.steampowered.com/sale/nextfest
changedNew Terrain GeneratorAllumeria has now switched from 2D noise to 3D noise. This means the terrain can be way more varied, complex and interesting.
addedNew Terrain GeneratorI tried to strike a balance between flat areas, mountainous areas and areas where the generator is allowed to go crazy, like in the screenshot pictured above. The full version of the game also now has a bunch of extra world presets so you can have things like floating islands or extremely dense, mountainous terrain.
addedNew Terrain GeneratorAlongside the new generator I also added a new glowing blue flower, the Myosotis, and hanging vines and flowers that generate under overhangs.
changedNew Terrain GeneratorWaterfalls and lava falls can occasionally generate.
addedExtended World HeightThe world height has been increased from 192 to 256 to accommodate for the new terrain generation. Due to the world format this only applies to new worlds, but I am working on an upgrade system.
world height192256world height increased, buff

Allumeria changes

addedNow is a great opportunity to check out the game with a brand new update going into Next Fest. The festival lasts just over a week and it's an opportunity to help get more players interested in Allumeria! https://store.steampowered.com/sale/nextfest
changedAllumeria has now switched from 2D noise to 3D noise. This means the terrain can be way more varied, complex and interesting.
addedI tried to strike a balance between flat areas, mountainous areas and areas where the generator is allowed to go crazy, like in the screenshot pictured above. The full version of the game also now has a bunch of extra world presets so you can have things like floating islands or extremely dense, mountainous terrain.
addedAlongside the new generator I also added a new glowing blue flower, the Myosotis, and hanging vines and flowers that generate under overhangs.
changedWaterfalls and lava falls can occasionally generate.

Next Fest

Allumeria is Participating in Steam Next Fest Feb 2026!

Now is a great opportunity to check out the game with a brand new update going into Next Fest. The festival lasts just over a week and it's an opportunity to help get more players interested in Allumeria! https://store.steampowered.com/sale/nextfest

0.14

New Terrain Generator

  • Allumeria has now switched from 2D noise to 3D noise. This means the terrain can be way more varied, complex and interesting.

  • I tried to strike a balance between flat areas, mountainous areas and areas where the generator is allowed to go crazy, like in the screenshot pictured above. The full version of the game also now has a bunch of extra world presets so you can have things like floating islands or extremely dense, mountainous terrain.

  • Alongside the new generator I also added a new glowing blue flower, the Myosotis, and hanging vines and flowers that generate under overhangs.

  • Waterfalls and lava falls can occasionally generate.

Extended World Height

  • The world height has been increased from 192 to 256 to accommodate for the new terrain generation. Due to the world format this only applies to new worlds, but I am working on an upgrade system.

Screenshots

I had a lot of fun just exploring and finding cool terrain formations. I hope you have fun with it too.

Steam post imageSteam post imageSteam post image

Other Changes

  • Skeletons are now less tanky, HP reduced to 7

  • Prevented water from flowing over pressure plates

  • Added a cap on FOV changes due to speed

  • Rewrote the internal light storage system, worlds loaded in 0.14 become incompatible with 0.13 due to this breaking change. Less ram is spent on storing light to account for the 64 extra blocks of world height being dedicated to empty chunks of sunlight.

  • The world lighting step during world generation has been updated to fix edge cases causing bad lighting errors in the new terrain generator. As a result, it made leaves look strange.

  • Updated the leaf renderer with a fixed light level falloff of 4 when sunlight is moving horizontally, restoring how the leaves looked before the lighting bug was fixed.

  • Underground chest loot has been buffed to include most of the trinkets that are usually only available in the forest dungeon

0.13.5

  • Added gold and silver ore back to forest caves

  • Nerfed flame arrows, there is now only a 1/3 chance of igniting enemies and the duration has been reduced

  • Significantly increased gem spawning

  • The first forest key is now locked behind fighting the forest spirit, you can no longer find it in caves

  • Forest key can still be found by killing enemies in the dungeon

  • Forest flower has been removed from boss loot

  • Forest chest no longer angers forest spirit, and the associated achievement has been removed

  • Forest spoon has been replaced with Spoon Fragments in the iron chest loot table

  • Forest blessing has now been added to the Forest Dungeon chest

0.13.4

  • Increased skeleton speed

  • Increased golem speed

  • Wizards now have a chance to miss their shots

  • Decreased enemy spawnrate

  • Forest dungeon chest is now immune to dynamite

Source

Steam News / 23 February 2026

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