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- Alastrius
Update 1.0.9 - Campaign Course Lines
Gameplay Changes After completing at least the first two missions whenever the player sees the Mission Select Screen course lines will now be drawn between all previously visited locations. The lines are colour coded ac…
Patch notes4 changesGameplayUI/audio - Alastrius
Update 1.0.8 - Boost / Brake Camera and General Tuning
Gameplay Changes When boosting the player's camera following the Star-Fighter will stretch back further. When braking the player's camera following the Star-Fighter will pull in closer. Incoming enemy fire no longer abs…
Patch notes9 changesGameplay - Alastrius
Update 1.0.7 - Laser Fire Refactor
Gameplay Changes Laser fire now applies damage in a 0.1 second interval instead of 0.2 seconds. If the player is holding the shoot button down they are now firing 10 times per second rather than 5 times per second. Visu…
Patch notes4 changesGameplayBalance - Alastrius
Update 1.0.6 - Star-Fighter Jittering & Achievements fixes
Background Systems Changes Steam Achievements triggering logic no longer checks against the internal achievement tracking system first, this should allow both systems to operate more reliably. Bug Fixes The constant air…
Announcement4 changesFixGameplay - Alastrius
Update - 1.0.5 - General fixes
Environment Changes The allied settlement in the Canyon in Torvannah has been expanded in size. This also corrects a graphical glitch on the nearby landscape. On both Velora missions the islands visible during the intro…
Announcement1 changeGameplay - Alastrius
Update 1.0.4 - General Fixes
Gameplay Changes In the Pelaris mission two additional Health Pick Ups have been added. Bug Fixes After the Pelaris Battleship boss is defeated the next mission is the Ichor IV Asteroid. Fix for the 200 Training Score a…
Patch notes5 changesGameplayBalance - Alastrius
Update 1.0.3 - Training Simulator Menu Bug Hotfix
Hot fix for the Training Simulator not opening correctly from the Level Select Menu.
Announcement - Alastrius
Update 1.0.2 - Fixes to Ship Unlocking and Boss Failure path branching.
Fix to unlockable Star-Fighters collected throughout the missions not saving correctly. After a Bomb detonates the lingering blast radius no longer absorbs the players laser fire. In Pelaris being close to the water's s…
Announcement8 changesGameplayMaps - Alastrius
Update 1.0.1 - Launch Build Hotfixes
Fixed issue where the game will freeze if escape is pressed during any level intro. Fixed issue where if the player exited the game midway through a campaign and later resumed the campaign the next mission would not loa…
Announcement9 changesFixGameplay - Alastrius
Demo Update 0.8.7 - Bug Fixing
Update: 0.8.7 Changelist: Overview This update fixes some more impactful bugs and improves the visual appearance and accuracy of the player fired lasers. Art Changes Changed player fired laser bolts from yellow to blue.…
Patch notes8 changesFixGameplay - Alastrius
Demo Update 0.8.6 - General Gameplay Improvements
Update: 0.8.6 Changelist: Overview This update is a mix of numerous smaller improvements to gameplay and a few art updates. Gameplay Changes Player Missiles: Now travel 50% faster. Explosion blast range diameter has bee…
Patch notes16 changesGameplayBalance

