Full notes
Full Alastrius update
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What changed
- Gameplay
Alastrius changes
Environment Changes
The allied settlement in the Canyon in Torvannah has been expanded in size. This also corrects a graphical glitch on the nearby landscape.
On both Velora missions the islands visible during the intro now look more natural.
Background Systems Changes
Level completed saving logic has been streamlined and should now operate more efficiently.
Bug Fixes
After defeating the Battleship boss on Galletania the next mission options are Aurelia and Avalantare, not the Ichor IV Asteroid.
Missile blasts no longer interfere with the player's laser fire.
On the Bosses Defeated Summary screen the text for the boss names now fits correctly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
