Full notes
Full AI Roguelite update
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What changed
- Gameplay
- Fixes
- UI and audio
Reduced over-triggering of AI-picked used items/abilities in open-ended mode
Fixed bug where custom narrative flavor input sometimes wouldn’t be displayed
Fixed a number of issues with i18n (non-English) scenarios incorrectly generating text in English
Fixed a number of bugs regarding dynamic quest state/completion
Added subtle color flashing to View Skills button if it hasn’t been clicked on since last level-up
Added feedback button on main menu
Fixed player starting faction not being saved in preset
Fixed bug where sometimes grid mode would be invisible until save/reload
Fixed bug when pressing X to unfavorite an entity
Fixed bug with traveling prompt when using fast travel or specifying instructions
Source
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