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Steam News15 November 20257mo ago

UI Changes

UI changes Increased focus on story image: The top-right area now displays the most recent story turn image. In my opinion, this makes the game feel more immersive.

Full notes

Full AI Roguelite update

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What changed

0 fixes6 additions7 changes0 removals
  • UI and audio
  • Gameplay
  • Compatibility
  • Balance
changedUI changesIncreased focus on story image: The top-right area now displays the most recent story turn image. In my opinion, this makes the game feel more immersive. If you prefer the old way of displaying the location image here, disable story turn illustrations under Options. Please see end of post for more details about reverting to classic UI.
changedUI changesEncounters UI: Detailed encounter overlay will be displayed in the top right image area. It can be collapsed to revert to the old encounters UI.
addedUI changesAuto-hide: In the new UI, the location image is displayed where the exploration background once was. To make it more easily viewable, you can also click the lower-left button to enable auto-hiding entities.
addedUI changesDraggable resize: Some UI elements such as the size of the entities view can now be resized by dragging their borders. If using official image gen services, the approximate desired aspect ratio will be auto-detected via the UI window sizes. If using custom image gen, please specify your desired resolutions under image gen settings.
changedUI changesConfig: For further configuration, you may modify values in ui/positions-v2.txt.
changedUI changesImproved free/sapphire image generation for non-1:1 aspect ratios to improve the story image quality when set at the default ratio

UI changes

  • Increased focus on story image: The top-right area now displays the most recent story turn image. In my opinion, this makes the game feel more immersive. If you prefer the old way of displaying the location image here, disable story turn illustrations under Options. Please see end of post for more details about reverting to classic UI.

  • Encounters UI: Detailed encounter overlay will be displayed in the top right image area. It can be collapsed to revert to the old encounters UI.

  • Auto-hideIn the new UI, the location image is displayed where the exploration background once was. To make it more easily viewable, you can also click the lower-left button to enable auto-hiding entities.
  • Draggable resize: Some UI elements such as the size of the entities view can now be resized by dragging their borders. If using official image gen services, the approximate desired aspect ratio will be auto-detected via the UI window sizes. If using custom image gen, please specify your desired resolutions under image gen settings.

  • Config: For further configuration, you may modify values in ui/positions-v2.txt.

  • Improved free/sapphire image generation for non-1:1 aspect ratios to improve the story image quality when set at the default ratio

Misc

  • Improved Sapphire text generation speed

  • Added adjustable tooltip delay, defaulting to about 0.25 seconds

  • Added adjustable tooltip font size

Known issues

  • The option to adjust tooltip font size is incorrectly labeled the same as the regular font size, and comes after it.

  • A few people have expressed a preference for the old locations UI (putting sublocations in a separate box in the center of the page as opposed to with the other entities). I am not yet sure whether I will add compatibility with both versions. Please feel free to add your opinion as to whether you prefer the old or new UI, as well as possible alternative designs which come to mind.

Changes in Alpha

Dynamics quests are now available, only in the Alpha build channel. Please feel free to try it out and report any issues. Please note that in general the Alpha build has a higher chance of bugs and/or messing up your save file.

Update: In addition to "disable story turn illustrations under Options", you can: Opt into the "Alpha" Build and enable classic location image UI and alternate sublocation buttons UI under Options, OR, use "Older build" to continue playing the game on the build before this update hit. Please make a backup of your saves before switching build channels.

Source

Steam News / 15 November 2025

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