Demo build 0.1.1 FEATURE: Our new Death Tusk Artifact is now available. When you damage an opponent with a projectile, you'll automatically repair for 1 health. No engineers needed!
Full notes
Full AHOD: All Hands on Deck! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions1 change0 removals
Balance
UI and audio
Gameplay
addedFEATURE: Our new Death Tusk Artifact is now available. When you damage an opponent with a projectile, you'll automatically repair for 1 health. No engineers needed! • FEATURE: Added a score tally at the end of every match, so you can see just how well (or how badly) you did • FEATURE: Added some feedback bubbles for your Crew members, so you can always be in the loop about what's going on • FIX: All item descriptions have been updated for accuracy • FIX: Homing Mines can now be destroyed by Crew members • UPDATE: Updated Skull Cave model
addedFEATURE: Add new Hovercraft artifact. Where we're going, you don't need water (Can sail on land without damage) FEATURE: Add new Mystic Crystal artifact. Adds an extra shot before needing to reload FEATURE: Added cooldown bar on the UI for cards
fixedFIX: Added tooltip descriptions to cards that you don't have enough supplies for FIX: Removed shooting from targets you have destroyed
changedUPDATE: New control scheme for both keyboard and gamepad. Camera movement is on by default. Cannons that face the same direction as the player camera can be quick shot by using left mouse click or right trigger on gamepad.
AHOD: All Hands on Deck! changes
addedFEATURE: Our new Death Tusk Artifact is now available. When you damage an opponent with a projectile, you'll automatically repair for 1 health. No engineers needed! • FEATURE: Added a score tally at the end of every match, so you can see just how well (or how badly) you did • FEATURE: Added some feedback bubbles for your Crew members, so you can always be in the loop about what's going on • FIX: All item descriptions have been updated for accuracy • FIX: Homing Mines can now be destroyed by Crew members • UPDATE: Updated Skull Cave model
addedFEATURE: Add new Hovercraft artifact. Where we're going, you don't need water (Can sail on land without damage) FEATURE: Add new Mystic Crystal artifact. Adds an extra shot before needing to reload FEATURE: Added cooldown bar on the UI for cards
fixedFIX: Added tooltip descriptions to cards that you don't have enough supplies for FIX: Removed shooting from targets you have destroyed
changedUPDATE: New control scheme for both keyboard and gamepad. Camera movement is on by default. Cannons that face the same direction as the player camera can be quick shot by using left mouse click or right trigger on gamepad.
Demo build 0.1.1
AdjustedFEATUREOur new Death Tusk Artifact is now available. When you damage an opponent with a projectile, you'll automatically repair for 1 health. No engineers needed! • FEATURE: Added a score tally at the end of every match, so you can see just how well (or how badly) you did • FEATURE: Added some feedback bubbles for your Crew members, so you can always be in the loop about what's going on • FIX: All item descriptions have been updated for accuracy • FIX: Homing Mines can now be destroyed by Crew members • UPDATE: Updated Skull Cave model
Demo build 0.1.2
FEATURE
Add new Hovercraft artifact. Where we're going, you don't need water (Can sail on land without damage)
FEATURE
Add new Mystic Crystal artifact. Adds an extra shot before needing to reload FEATURE: Added cooldown bar on the UI for cards
FIX: Added tooltip descriptions to cards that you don't have enough supplies for FIX: Removed shooting from targets you have destroyed
UPDATE: New control scheme for both keyboard and gamepad. Camera movement is on by default. Cannons that face the same direction as the player camera can be quick shot by using left mouse click or right trigger on gamepad.
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