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Steam News19 May 20261mo ago

New Playtest is LIVE

It’s been a while! We are happy to announce we have a new playtest for the public! A lot has changed. We’ve rebuilt major systems, shifted the direction, and kept pushing production forward.

Full notes

Full AHOD: All Hands on Deck! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedIt’s been a while! We are happy to announce we have a new playtest for the public! A lot has changed. We’ve rebuilt major systems, shifted the direction, and kept pushing production forward. In previous public tests the vision was loose and we needed the space to experiment. The scope is locked in and now the time is to shift into overall polish and replacement of placeholder assets. There has not been much public communication during this period and we apologize for that (you gotta love indie game dev). You can assume the game will be in production unless we formally announce it's conclusion. Thank you for your patience. More to come. [dynamiclink href="https://youtu.be/97knWBRQ8OQ"]- Flat Thumb 👍

AHOD: All Hands on Deck! changes

addedIt’s been a while! We are happy to announce we have a new playtest for the public! A lot has changed. We’ve rebuilt major systems, shifted the direction, and kept pushing production forward. In previous public tests the vision was loose and we needed the space to experiment. The scope is locked in and now the time is to shift into overall polish and replacement of placeholder assets. There has not been much public communication during this period and we apologize for that (you gotta love indie game dev). You can assume the game will be in production unless we formally announce it's conclusion. Thank you for your patience. More to come. [dynamiclink href="https://youtu.be/97knWBRQ8OQ"]- Flat Thumb 👍

It’s been a while! We are happy to announce we have a new playtest for the public! A lot has changed. We’ve rebuilt major systems, shifted the direction, and kept pushing production forward. In previous public tests the vision was loose and we needed the space to experiment. The scope is locked in and now the time is to shift into overall polish and replacement of placeholder assets. There has not been much public communication during this period and we apologize for that (you gotta love indie game dev). You can assume the game will be in production unless we formally announce it's conclusion. Thank you for your patience. More to come. [dynamiclink href="https://youtu.be/97knWBRQ8OQ"]- Flat Thumb 👍

Source

Steam News / 19 May 2026

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