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- Adapt
The second round of closed playtests is coming soon!
Hi everyone! We're happy to say that the first round of playtests was a great success, with several hundred people signing up! We could only let 25 in, but their feedback has been invaluable, and Paul has been hard at w…
Announcement - Adapt
Adapt Patch Notes (0.60.1a)
General Slightly reduced size scaling for animals to improve objects interactions Replaced new Sprint and Sneak toggle settings options with context inputs (Supports both press to toggle & hold / release inputs simultan…
Patch notes6 changesGameplayUI/audio - Adapt
Playtesting Coming Soon to Adapt!
Hey everyone! We've some exciting announcements / FAQ to go through which will be below :) First of all, the demo just received an update which fixed some key issues (such as egg laying being bust on bigger creatures) a…
Store7 changesFixGameplay - Adapt
Patch Notes - 0.55.4a
General Re-enabled DNA Gain from improving relationship and Investigation Numerous minor improvements to user interface Numerous optimizations to animal and world generation and AI Newly acquired status effects now disp…
Patch notes8 changesFixGameplay - Adapt
November Round-Up
Hi Adapters! Oh wow, 2025 is nearly over – time flies when you’re buried knees deep in game dev. And Adapt just had an eventful November, joining two different games celebrations! DreamHack Stockholm Adapt had the pleas…
Event2 changes - Adapt
Small HotFix - 0.55.2a
Fix issue preventing animals from waking up after exhaustion knockout. Improved carnivore logic to prevent AI from consuming related eggs. Improved carnivore logic to prevent AI from hunting friendly animals. Fixed a bu…
Announcement4 changesFixGameplay - Adapt
October Round-Up
Hi Adapters! The temperature is dropping – perhaps it’s a good time to evolve some fur and brace for winter. Or maybe hibernating in a cave can be nice too, but there’s no time to rest yet. After Tokyo Game Show I’ve go…
Patch notes3 changesFixServer - Adapt
Demo Update - 0.55a
Patch Notes - 0.55a WARNING: This update restructures species data, and saved data will not be carried over. We weren't planning to release another update prior to going into early access, but due to the security risk U…
Security5 changesGameplayUI/audio - Adapt
September Round-Up
Hi Adapters! Summer is officially over, and we’re ending the season with some wonderful events. Let’s check out what Adapt was up to in September! Tokyo Game Show 2025 Adapt has evolved enough to cross vast oceans, and…
Event4 changes - Adapt
August Round-Up!
Hi Adapters! Summer is over in the blink of an eye and early access is getting closer and closer. While I was knee-deep in data clean-up and wrestling with the code, Adapt has been making an appearance in a couple event…
Event3 changesGameplay - Adapt
July Round-Up 🦕
Hello Adapters! Last month we had a beefy devlog, where I went through a myriad of features that I’ve been working on for the eventual early access. Though with all the wordy paragraphs, we also ran out of space for our…
Patch notes3 changesWorkshopBalance - Adapt
June Round-Up
Hi everyone! It's July already-- half of 2025 really went by in the blink of an eye! It's been a while since my last devlog, so I'd like use this monthly round-up to give everyone an update on what I've working on and w…
Event4 changesGameplayMaps - Adapt
May Round-Up 🦖
Welcome back Adapters! How’s everyone doing? Hope everyone is enjoying the warmth (or heat) of May. Adapt has been making an appearance in various events this month, so let’s dive into this May round-up and check them o…
Event3 changesGameplay - Adapt
April Round Up 🦖
Hello Adapters! April has been a busy month for us! Adapt had the opportunity to take part in multiple events and show off our creatures to a wide audience. Let’s dive into this month’s round-up and see what exactly wer…
Event5 changesGameplayServer - Adapt
March Round Up 🦖
Hello Adapters! It’s already the end of March! Time really goes by in the blink of an eye! Let’s have our quick monthly catch-up! Demo update A month ago we had an interim update for the demo, introducing various fixes…
Event4 changesGameplayServer - Adapt
Adapt Demo Update (0.52) Released
Patch Notes - 0.52a This is an incremental update which makes some quality of life improvements to the Creature Editor and includes a few new editor features as well as some minor improvements to leg movements and some…
Store10 changesBalanceUI/audio




