Full notes
Full Adapt update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
General
Slightly reduced size scaling for animals to improve objects interactions
Replaced new Sprint and Sneak toggle settings options with context inputs (Supports both press to toggle & hold / release inputs simultaneously based on hold time)
Interface
Redesign for Radial Interaction Menu
Added an egg hatch-progress display
AI
AI no longer build nests unless they are ready to lay eggs
Minor Improvements to general AI logic
Minor Improvements to AI combat logic
Fixes
Objects should no longer be duplicated while sleeping
Interacting with objects should be less finicky for larger animals
Source
Changelog.gg summarizes and formats this update. How we read updates.
