Full notes
Full Adapt update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes0 additions2 changes0 removals
- Gameplay
- Fixes
fixedFix issue preventing animals from waking up after exhaustion knockout.
changedImproved carnivore logic to prevent AI from consuming related eggs.
changedImproved carnivore logic to prevent AI from hunting friendly animals.
fixedFixed a bug allowing AI select and consume poisonous food.
fixedFixed a bug which could prevent players seeing the Lay Eggs prompt.
Adapt changes
fixedFix issue preventing animals from waking up after exhaustion knockout.
changedImproved carnivore logic to prevent AI from consuming related eggs.
changedImproved carnivore logic to prevent AI from hunting friendly animals.
fixedFixed a bug allowing AI select and consume poisonous food.
fixedFixed a bug which could prevent players seeing the Lay Eggs prompt.
Fix issue preventing animals from waking up after exhaustion knockout.
Improved carnivore logic to prevent AI from consuming related eggs.
Improved carnivore logic to prevent AI from hunting friendly animals.
Fixed a bug allowing AI select and consume poisonous food.
Fixed a bug which could prevent players seeing the Lay Eggs prompt.
Source
Changelog.gg summarizes and formats this update. How we read updates.
