Full notes
Full Acatalepsy update
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What changed
- Gameplay
- UI and audio
- Balance
So far, the EA release of Acatalepsy has been successful, but more bugs have become apparent, and certain changes are necessary. I appreciate your patience as I flesh out certain bugs.
Decreased head bobbing greatly.
I have received notice that this was headache-inducing, and I have halved the amount that the camera shake when both turning physically and moving the character around.
Attempted to fix the escape door audio playing in random spots on the map
Still looking into this bug, trying to figure out its root cause.
I am aware there is a chance that the entity stands still on certain levels and refuses to move. I thought I had previously fixed this, but apparently I haven't. I am still working on fleshing out all causes of this bug.
I am continuing to update and fix bugs present in Acatalepsy as time goes on, but I deeply apprecaite everyone who is giving Acatalepsy a shot!
Tyler
Source
Changelog.gg summarizes and formats this update. How we read updates.
