Update history
Latest A Witch's Game updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- A Witch's Game
Early Access Patch #6 | v0.7.13
Fixes The game now pauses when a menu comes up, stopping gameplay inputs from processing while paused. Features Varied board sizes. The game now alternates between the standard board and larger board size. - Scoring sys…
Patch notes3 changesGameplayBalance - A Witch's Game
Roadmap & Early Access Patch #5 | v0.7.07
Developer Note The patch will be delayed until tomorrow (Sunday, July 7th) because of 4th of July celebrations setting me back. This patch will introduce a tutorial. I got some feedback and I feel that it's more importa…
Patch notes3 changesGameplayBalance - A Witch's Game
Early Access Patch #3 | v0.6.28
Developer Note It wasn't enough to warrant a post, but I made a patch yesterday to fix a couple bugs. - The patch today addresses one big bug. - The patch tomorrow will come later in the day, and the July roadmap will b…
Patch notes3 changesFixGameplay - A Witch's Game
Early Access Patch #1 | v0.6.26
Developer Note I addressed a few bugs and issues, but there are still more to work on. I will have another patch released tomorrow night around the same time as this one, which will be dealing with a few more issues. Pa…
Patch notes6 changesFixUI/audio - A Witch's Game
Patch In Progress
Based on feedback and playtesting, I've made a list of about 20 issues that need to be addressed as soon as possible. I've already worked through some of them and will continue working on them every night this week afte…
Announcement1 changeFix - A Witch's Game
Demo Patch (v0.6.11)
Bug Fixes Fixed multiple bugs which broke the game during the undo/redo process. The issues were related to the implementation of visualizing the user's selected unit. The previous implementation was duplicating the uni…
Patch notes3 changesFixGameplay - A Witch's Game
June Blog - Setbacks & Compromise (Also Next Fest)
Big News A demo will be out today for the Steam Next Fest! Development update I won't pretend I was ahead on development, but now I'm far behind after cutting my hand while helping my family move. I'll spare the details…
Patch notes - A Witch's Game
Side Effects of Improvement
For the past month I've been dedicating a lot of work to the core mechanics of the game; refining the command system, giving more depth to the prediction system, implementing AI, removing errors, and more. I would love…
Patch notes2 changesGameplay - A Witch's Game
Failure and Progress
Failure and Progress I've pushed back on writing this update because it means admitting failure with the demo deadline for the Deckbuilder Fest. The goal was to have a demo ready for that. On the Saturday before the eve…
Event6 changesStoreGameplay - A Witch's Game
Demo Next Month (March 25th)
Demo On March 25th, the Deckbuilder Fest begins and will go on for a week. I'll be participating in this event with an early demo of A Witch's Game. If I can add more I will, but the demo will only have 8 cards. The pur…
Event4 changesBalanceGameplay





