In this update7
Full notes
Full 40th Century: Void Survivor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Events
- Maps
- Gameplay
- Fixes
40th Century: Void Survivor changes
Patch Note — v1.0.0 "Convergence"
Official launch. Steam integration complete, 11 new modules, deterministic seeded runs, 11-language sync.
11 New Modules
Corrosive Lance — piercing shot stacking corrosion debuff
Event Horizon — gravity well that drags enemies inward
Glacial Dominion — wide-area slow aura
Luminance Rift — radiant light burst
Magnetar Burst — pulsed magnetic shockwave
Null Beacon — zone disable / suppression
Prism Vanguard — spectral splitting projectiles
Prismatic Shatter — multi-stage refracted explosion
Spore Launcher — persistent damage cloud
Stellar Collapse — massive opener detonation
Void Nexus — chain reaction on enemy death
Combat HUD
Combat Feedback — hit impact and damage highlight
Combo Counter — chained-kill combo display
Mini Radar — off-screen threat tracking minimap
Passive Tree Expansion
Major node expansion across all 4 branches: Overload, Shield, Signal, Abyss
New Resonance system — synergy bonuses between nodes
Capstone Heart of the Abyss — multiplies all percent stats by 1.05
Deterministic Runs
runRng — seeded RNG, runs are reproducible
weeklySeed — fixed seed for weekly challenges
Archive Scene
Unified codex for discovered antiques and modules
New antique entries added
Languages
Full key sync across 11 locales: English, Korean, German, Spanish, Latin American Spanish, French, Japanese, Portuguese, Russian, Vietnamese, Chinese.
UI Polish
Pause Menu, Level Up Screen, Module Sidebar, Top HUD
Lobby redesign
Result scene stats visualization
Survive the 40th Century. The void remembers.
Source
Changelog.gg summarizes and formats this update. How we read updates.
