Update log
Full 色系战记 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Gameplay
- Fixes
- Performance
Thank you for your continued feedback and support!
This update focuses on usability improvements, balance adjustments, and bug fixes.
Quality of Life
Added an option to keep the game running when the window is out of focus → Improves multitasking experience and prevents issues like input interruption or invisible cursor
Improved card upgrade preview → You can now preview upgraded cards for the entire deck with one click, instead of checking them individually
Stage & Mechanic Fixes
Fixed an issue in Stage 14 that relied too heavily on RNG → The stage is now more consistent and no longer luck-dependent
Balance
Reduced the pressure of the Gunner in higher advancement difficulties → Improves class performance in high-difficulty scenarios
“Self-Mutilation” remains unchanged (no nerf applied)
Bug Fixes
Fixed an issue where “Bloodthirsty Heart” did not restore health properly
Fixed an issue where the Arcanist portrait would incorrectly display as the Merchant after restarting the game
If you have any suggestions, feel free to submit feedback via the forms below: EN Form:
https://docs.google.com/forms/d/e/1FAIpQLSd-as3kept0tJdSM03YoEXAQiA2UxPvNXdspe_LnVhIkCmLIQ/viewform
You are also welcome to leave comments. We will continue to review feedback and improve the game.
Thank you again for your support.
Source
